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Framebuffer API #109

Description

@thejpster

Need a device we can open to send 2D drawing commands to:

  • move graphics cursor
  • set Foreground/background colour
  • draw line of given thickness
  • read back area
  • draw outline rectangle
  • draw filled rectangle
  • draw bitmap to area, with colour masking

Low level API can work in screen-format data and high level APIs can convert that into pixel colour iterators for embedded-graphics.

See the BBC Micro's VDU API for inspiration. Also look at Windows GDI perhaps.

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