From cc8fe48f3fa93cf4d2a56e9112834bd3e0b67a9a Mon Sep 17 00:00:00 2001 From: Ryan Barlow <7389646+ryanbarlow97@users.noreply.github.com> Date: Thu, 22 Oct 2026 06:35:15 +0000 Subject: [PATCH] docs: explain bankruptcy trade refresh before exports --- projects/SimpleFactions/docs/treasuries.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/projects/SimpleFactions/docs/treasuries.md b/projects/SimpleFactions/docs/treasuries.md index 0a7ef89..62f2c48 100644 --- a/projects/SimpleFactions/docs/treasuries.md +++ b/projects/SimpleFactions/docs/treasuries.md @@ -19,6 +19,18 @@ Citizen tax is withheld inside the earning transaction and credited to startup recovery completes. Consumers must defer taxable transactions while that policy is unavailable. +## Bankruptcy and exported trade + +A negative realm treasury makes its stability and realm trade/production output +zero. Returning to a nonnegative balance restores the normal stability rules. +The guarded province recalculation checks this bankruptcy boundary as well as +map changes; ordinary balance changes within the same state keep the cache. + +Live map publications, including quiet five-minute cycles, refresh dirty province +economics before exporting provinces, guilds and Chronicle. Chronicle then +refreshes prestige from that trade. These refreshes do not settle income or +change bank balances. + ## Daily settlement The day counter tracks server uptime, rather than calendar dates. One balanced