From 9582d0594c846a9c48ddc8f557af65b3181ad9b0 Mon Sep 17 00:00:00 2001 From: XxFran10xX Date: Wed, 21 Oct 2026 18:58:44 +0200 Subject: [PATCH 1/2] fix: align Artifact Mine defaults with production --- src/main/resources/production_methods.yml | 1970 ++++++++++----------- 1 file changed, 985 insertions(+), 985 deletions(-) diff --git a/src/main/resources/production_methods.yml b/src/main/resources/production_methods.yml index f0d1c36..d2c7cab 100644 --- a/src/main/resources/production_methods.yml +++ b/src/main/resources/production_methods.yml @@ -1,985 +1,985 @@ -#ore mine focus -ore_focus: - weight: 0 - item: - name: "§fOre Production" - material: v.raw_iron - effects: - - yield(20) - - upkeep(5) - - add_drop(v.raw_iron,40) - - add_drop(v.raw_copper,35) - - add_drop(v.amethyst_shard,10) - - add_drop(v.raw_gold,10) - - add_drop(v.diamond,5) -niter_focus: - weight: 1 - item: - name: "§fNiter Production" - material: m.materials.niter - effects: - - prestige(4) - - upkeep(10) - - add_drop(m.materials.niter,100) -gemstone_focus: - weight: 2 - prerequisite: diamond_tools - item: - name: "§bGemstone Production" - material: m.gemstones.ruby - effects: - - prestige(8) - - time_modifier(100) - - upkeep(10) - - add_drop(v.amethyst_shard,25) - - add_drop(v.quartz,12) - - add_drop(v.diamond,8) - - add_drop(v.emerald,5) - - add_drop(m.loot.basic_gemstone_pouch,25) - - add_drop(m.loot.polished_gemstone_pouch,12) - - add_drop(m.loot.radiant_gemstone_pouch,8) - - add_drop(m.loot.mythical_gemstone_pouch,5) - cost: - - v.emerald(4) -iron_focus: - weight: 3 - item: - name: "§4Switch focus" - material: v.barrier - effects: - - prestige(1) -quartz_focus: - weight: 4 - item: - name: "§4Switch focus" - material: v.barrier - effects: - - prestige(1) -#magical focus -dust_focus: - weight: 0 - item: - name: "§dDust Production" - material: m.currency.enchanted_dust - effects: - - yield(4) - - upkeep(5) - - add_drop(m.currency.enchanted_dust,100) -crystal_focus: - weight: 1 - prerequisite: iron_tools - item: - name: "§dCrystal Production" - material: m.materials.arcane_crystal - effects: - - yield(2) - - prestige(4) - - upkeep(5) - - add_drop(m.materials.arcane_crystal,50) - - add_drop(m.materials.slightly_magic_crystallite_shard,25) - - add_drop(m.materials.slightly_magic_ruby_shard,15) - - add_drop(m.materials.slightly_magic_emerald_shard,10) - cost: - - m.currency.enchanted_dust(2) -runestone_focus: - weight: 2 - prerequisite: diamond_tools - item: - name: "§dRunestone Production" - material: m.loot.staff_runestone - effects: - - prestige(8) - - time_modifier(200) - - upkeep(10) - - add_drop(m.currency.enchanted_dust,50) - - add_drop(m.loot.staff_runestone,25) - - add_drop(m.loot.wand_runestone,12) - - add_drop(m.loot.sword_runestone,8) - - add_drop(m.loot.armor_runestone,5) - cost: - - m.currency.enchanted_dust(4) -artifact_focus: - weight: 3 - prerequisite: diamond_tools - item: - name: "§dArtifact Recovery" - material: m.loot.staff_runestone - effects: - - prestige(8) - - time_modifier(100) - - upkeep(10) - - add_drop(magic.(rarity=common),70) - - add_drop(magic.(rarity=uncommon),20) - - add_drop(magic.(rarity=rare),8) - - add_drop(magic.(rarity=legendary),2) - cost: - - m.currency.enchanted_dust(4) -crystal_shard_focus: - weight: 3 - item: - name: "§4Switch focus" - material: v.barrier - effects: - - prestige(1) -arcane_crystal_focus: - weight: 4 - item: - name: "§4Switch focus" - material: v.barrier - effects: - - prestige(1) - -#vegetable focus -vegetable_farm: - weight: 0 - item: - name: "§fVegetable Farm" - material: m.foods.lettuce - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:cucumber_seeds,10) - - add_drop(ia.playbox_custom_crops:lettuce_seeds,10) - - add_drop(ia.playbox_custom_crops:rhubarb_seeds,10) - - add_drop(ia.playbox_custom_crops:corn_seeds,10) -onion_farm: - weight: 1 - item: - name: "§fOnion Farm" - material: m.foods.onion - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:onion_seeds,10) - - add_drop(ia.playbox_custom_crops:garlic_seeds,10) -exotic_farm: - weight: 2 - item: - name: "§fExotic Farm" - material: m.ingredients.rice - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:rice_seeds,10) - - add_drop(ia.playbox_custom_crops:mustard_seeds,10) - - add_drop(ia.playbox_custom_crops:olive_seeds,10) -yeast_production: - weight: 3 - item: - name: "§fYeast Production" - material: m.ingredients.yeast - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:yeast_seeds,10) -fruit_orchard: - weight: 4 - prerequisite: basic_farm_irrigation - item: - name: "§fFruit Orchard" - material: v.apple - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:apple_seeds,10) - - add_drop(ia.playbox_custom_crops:plum_seeds,10) - - add_drop(ia.playbox_custom_crops:grape_seeds,10) - - add_drop(ia.playbox_custom_crops:strawberry_seeds,10) - - add_drop(ia.playbox_custom_crops:peach_seeds,10) - - add_drop(ia.playbox_custom_crops:pistachio_seeds,10) - - add_drop(ia.playbox_custom_crops:tomato_seeds,10) -exotic_fruit_orchard: - weight: 5 - prerequisite: basic_farm_irrigation - item: - name: "§fExotic Fruit Orchard" - material: m.foods.orange - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:orange_seeds,10) - - add_drop(ia.playbox_custom_crops:lemon_seeds,10) - - add_drop(ia.playbox_custom_crops:lime_seeds,10) - - add_drop(ia.playbox_custom_crops:cherry_seeds,10) - - add_drop(ia.playbox_custom_crops:pineapple_seeds,10) - - add_drop(ia.playbox_custom_crops:banana_seeds,10) - - add_drop(ia.playbox_custom_crops:cactusfruit_seeds,10) - -#plantation focus -material_plantation: - weight: 0 - item: - name: "§fMaterial Plantation" - material: ia.iasurvival:tobacco - effects: - - yield(20) - - prestige(8) - - time_modifier(-50) - - upkeep(5) - - add_drop(ia.iasurvival:tobacco,50) - - add_drop(v.sugar,50) -spice_plantation: - weight: 1 - prerequisite: basic_farm_irrigation - item: - name: "§fSpice Plantation" - material: m.ingredients.spice_leaf - effects: - - yield(4) - - prestige(4) - - upkeep(10) - - add_drop(v.sugar,40) - - add_drop(ia.playbox_custom_crops:spiceleaf_seeds,20) - - add_drop(ia.playbox_custom_crops:basil_seeds,20) - - add_drop(ia.playbox_custom_crops:blackpepper_seeds,20) -sweet_spice_plantation: - weight: 2 - prerequisite: basic_farm_irrigation - item: - name: "§fSweet Spice Plantation" - material: m.ingredients.vanilla - effects: - - yield(4) - - prestige(4) - - upkeep(10) - - add_drop(v.sugar,40) - - add_drop(ia.playbox_custom_crops:vanilla_seeds,20) - - add_drop(ia.playbox_custom_crops:cinnamon_seeds,20) - - add_drop(ia.playbox_custom_crops:nut_seeds,20) - -#wood focus -wood_focus: - weight: 0 - item: - name: "§fLog Production" - material: v.oak_log - effects: - - yield(40) - - prestige(2) - - upkeep(2) - - add_drop(v.oak_log,10) - - add_drop(v.spruce_log,10) - - add_drop(v.birch_log,10) - - add_drop(v.jungle_log,10) - - add_drop(v.acacia_log,10) - - add_drop(v.dark_oak_log,10) - - add_drop(v.mangrove_log,10) - - add_drop(v.cherry_log,10) - - add_drop(v.pale_oak_log,10) - - add_drop(m.materials.bark,10) -flower_focus: - weight: 1 - item: - name: "§fFlower Production" - material: v.poppy - effects: - - yield(10) - - prestige(2) - - upkeep(2) - - add_drop(v.dandelion,5) - - add_drop(v.poppy,5) - - add_drop(v.blue_orchid,5) - - add_drop(v.allium,5) - - add_drop(v.azure_bluet,5) - - add_drop(v.oxeye_daisy,5) - - add_drop(v.mangrove_log,5) - - add_drop(v.cornflower,5) - - add_drop(v.lily_of_the_valley,5) - - add_drop(v.red_tulip,5) - - add_drop(v.orange_tulip,5) - - add_drop(v.white_tulip,5) - - add_drop(v.pink_tulip,5) - - add_drop(v.wither_rose,5) - - add_drop(v.sunflower,5) - - add_drop(v.lilac,5) - - add_drop(v.rose_bush,5) - - add_drop(v.peony,5) - - add_drop(v.torchflower,5) - - add_drop(v.pitcher_plant,5) -rare_wood_focus: - weight: 1 - prerequisite: diamond_axes - item: - name: "§fRare Wood Production" - material: m.materials.valewood - effects: - - yield(4) - - prestige(2) - - upkeep(5) - - add_drop(m.materials.valewood,10) - - add_drop(m.materials.runebark,10) - - add_drop(m.materials.amberpine,10) - - add_drop(m.materials.goldmaple,10) - - add_drop(m.materials.silk,10) - -#quarry focus -stone_focus: - weight: 0 - item: - name: "§fStone Quarry" - material: v.stone - effects: - - yield(20) - - prestige(2) - - upkeep(5) - - add_drop(m.ingredients.salt,50) - - add_drop(v.stone,10) - - add_drop(v.granite,10) - - add_drop(v.diorite,10) - - add_drop(v.andesite,10) - - add_drop(v.deepslate,5) - - add_drop(v.gravel,5) -clay_focus: - weight: 1 - item: - name: "§fClay Quarry" - material: v.clay_ball - effects: - - yield(20) - - prestige(2) - - upkeep(5) - - add_drop(m.ingredients.salt,50) - - add_drop(v.clay_ball,40) - - add_drop(v.mud,10) -sandstone_focus: - weight: 2 - item: - name: "§fSandstone Quarry" - material: v.sandstone - effects: - - yield(20) - - prestige(2) - - upkeep(5) - - add_drop(m.ingredients.salt,50) - - add_drop(v.sandstone,40) - - add_drop(v.sand,10) -volcanic_focus: - weight: 3 - item: - name: "§fVolcanic Quarry" - material: v.basalt - effects: - - yield(20) - - prestige(2) - - upkeep(5) - - add_drop(m.ingredients.salt,50) - - add_drop(v.blackstone,20) - - add_drop(v.basalt,10) - - add_drop(v.netherrack,10) - - add_drop(v.obsidian,5) - - add_drop(v.crying_obsidian,5) - -#tools -stone_tools: - weight: 0 - item: - name: "§fStone Tools" - material: v.stone_pickaxe - effects: - - time_modifier(150) - - add_drop(nothing,50) - cost: - - v.cobblestone(2) - - v.stick(2) -iron_tools: - weight: 1 - item: - name: "§fIron Tools" - material: v.iron_pickaxe - effects: - - time_modifier(50) - - add_drop(nothing,25) - cost: - - v.iron_ingot(2) - - v.stick(2) -diamond_tools: - weight: 2 - item: - name: "§fDiamond Tools" - material: v.iron_pickaxe - model_data: 4 - effects: - - time_modifier(10) - cost: - - v.diamond(2) - - v.stick(2) -steel_tools: - weight: 3 - item: - name: "§7Steel Tools" - material: m.tools.steel_pickaxe - effects: - - prestige(20) - - yield(1) - - time_modifier(-10) - cost: - - m.materials.steel_ingot(2) - - v.stick(2) -abyssalite_tools: - weight: 4 - item: - name: "§8Abyssalite Tools" - material: m.tools.abyssalite_pickaxe - effects: - - prestige(40) - - yield(2) - - time_modifier(-30) - - upkeep(2) - cost: - - m.materials.abyssalite_ingot(1) - - m.materials.refined_maplewood(1) -mythril_tools: - weight: 5 - item: - name: "§3Mythril Tools" - material: m.tools.mythril_pickaxe - effects: - - prestige(80) - - yield(3) - - time_modifier(-50) - - upkeep(4) - cost: - - m.materials.mythril_ingot(1) - - m.materials.refined_elderwood(1) - -#tools_shovel -stone_shovels: - weight: 0 - item: - name: "§fStone Shovels" - material: v.stone_shovel - effects: - - time_modifier(150) - - add_drop(nothing,50) - cost: - - v.cobblestone(2) - - v.stick(2) -iron_shovels: - weight: 1 - item: - name: "§fIron Shovels" - material: v.iron_shovel - effects: - - time_modifier(50) - - add_drop(nothing,25) - cost: - - v.iron_ingot(2) - - v.stick(2) -diamond_shovels: - weight: 2 - item: - name: "§fDiamond Shovels" - material: v.iron_shovel - model_data: 25 - effects: - - time_modifier(10) - cost: - - v.diamond(2) - - v.stick(2) -steel_shovels: - weight: 3 - item: - name: "§7Steel Shovels" - material: m.tools.steel_shovel - effects: - - prestige(20) - - yield(1) - - time_modifier(-10) - cost: - - m.materials.steel_ingot(2) - - v.stick(2) -abyssalite_shovels: - weight: 4 - item: - name: "§8Abyssalite Shovels" - material: m.tools.abyssalite_shovel - effects: - - prestige(40) - - yield(2) - - time_modifier(-30) - - upkeep(2) - cost: - - m.materials.abyssalite_ingot(1) - - m.materials.refined_maplewood(1) -mythril_shovels: - weight: 5 - item: - name: "§3Mythril Shovels" - material: m.tools.mythril_shovel - effects: - - prestige(80) - - yield(3) - - time_modifier(-50) - - upkeep(4) - cost: - - m.materials.mythril_ingot(1) - - m.materials.refined_elderwood(1) - -#tools_forestry -stone_axes: - weight: 0 - item: - name: "§fStone Axes" - material: v.stone_axe - effects: - - time_modifier(150) - - add_drop(nothing,50) - cost: - - v.cobblestone(2) - - v.stick(2) -iron_axes: - weight: 1 - item: - name: "§fIron Axes" - material: v.iron_axe - effects: - - time_modifier(50) - - add_drop(nothing,25) - cost: - - v.iron_ingot(2) - - v.stick(2) -diamond_axes: - weight: 2 - item: - name: "§fDiamond Axes" - material: v.iron_axe - model_data: 18 - effects: - - time_modifier(10) - cost: - - v.diamond(2) - - v.stick(2) -steel_axes: - weight: 3 - item: - name: "§7Steel Axes" - material: m.tools.steel_axe - effects: - - prestige(20) - - yield(1) - - time_modifier(-10) - cost: - - m.materials.steel_ingot(2) - - v.stick(2) -abyssalite_axes: - weight: 4 - item: - name: "§8Abyssalite Axes" - material: m.tools.abyssalite_axe - effects: - - prestige(40) - - yield(2) - - time_modifier(-30) - - upkeep(2) - cost: - - m.materials.abyssalite_ingot(1) - - m.materials.refined_maplewood(1) -mythril_axes: - weight: 5 - item: - name: "§3Mythril Axes" - material: m.tools.mythril_axe - effects: - - prestige(80) - - yield(3) - - time_modifier(-50) - - upkeep(4) - cost: - - m.materials.mythril_ingot(1) - - m.materials.refined_elderwood(1) - -#tools_hoes -stone_hoes: - weight: 0 - item: - name: "§fStone Hoes" - material: v.stone_hoe - effects: - - time_modifier(150) - - add_drop(nothing,50) - cost: - - v.cobblestone(2) - - v.stick(2) -iron_hoes: - weight: 1 - item: - name: "§fIron Hoes" - material: v.iron_hoe - effects: - - time_modifier(50) - - add_drop(nothing,25) - cost: - - v.iron_ingot(2) - - v.stick(2) -diamond_hoes: - weight: 2 - item: - name: "§fDiamond Hoes" - material: v.iron_hoe - model_data: 23 - effects: - - time_modifier(10) - cost: - - v.diamond(2) - - v.stick(2) -steel_hoes: - weight: 3 - item: - name: "§7Steel Hoes" - material: m.tools.steel_hoe - effects: - - prestige(20) - - yield(1) - - time_modifier(-10) - cost: - - m.materials.steel_ingot(2) - - v.stick(2) -abyssalite_hoes: - weight: 4 - item: - name: "§8Abyssalite Hoes" - material: m.tools.abyssalite_hoe - effects: - - prestige(40) - - yield(2) - - time_modifier(-30) - - upkeep(2) - cost: - - m.materials.abyssalite_ingot(1) - - m.materials.refined_maplewood(1) -mythril_hoes: - weight: 5 - item: - name: "§3Mythril Hoes" - material: m.tools.mythril_hoe - effects: - - prestige(80) - - yield(3) - - time_modifier(-50) - - upkeep(4) - cost: - - m.materials.mythril_ingot(1) - - m.materials.refined_elderwood(1) - -#explosives -no_explosives: - weight: 0 - item: - name: "§fNo Explosives" - material: v.barrier - effects: - - time_modifier(20) -basic_explosives: - weight: 1 - item: - name: "§fBasic Explosives" - material: v.gunpowder - effects: - - prestige(4) - - upkeep(1) - cost: - - v.gunpowder(1) -dynamite: - weight: 2 - item: - name: "§fDynamite" - material: m.materials.dynamite - effects: - - prestige(8) - - time_modifier(-10) - - upkeep(2) - cost: - - m.materials.dynamite(1) -arcane_mining: - weight: 3 - item: - name: "§dArcane Mining" - material: m.materials.iron_core - effects: - - prestige(16) - - time_modifier(-20) - - upkeep(4) - cost: - - m.materials.dynamite(1) - - m.materials.arcane_crystal(2) - -#refinery -no_refinery: - weight: 0 - item: - name: "§fNo Refinery" - material: v.barrier - effects: - - time_modifier(80) -basic_refinery: - weight: 1 - item: - name: "§fBasic Refinery" - material: v.campfire - effects: - - prestige(2) - - time_modifier(40) - cost: - - v.coal(2) -advanced_refinery: - weight: 2 - item: - name: "§fAdvanced Refinery" - material: v.furnace - effects: - - prestige(4) - - time_modifier(20) - - upkeep(1) - cost: - - v.coal(4) -industrial_refinery: - weight: 3 - item: - name: "§fIndustrial Refinery" - material: v.blast_furnace - effects: - - prestige(8) - - upkeep(2) - cost: - - v.coal(8) -arcane_refinery: - weight: 4 - item: - name: "§dArcane Refinery" - material: v.crying_obsidian - effects: - - prestige(16) - - time_modifier(-10) - - upkeep(4) - cost: - - v.coal(8) - - m.materials.arcane_crystal(2) - -#lights -no_light: - weight: 0 - item: - name: "§fNo Lights" - material: v.barrier - effects: - - time_modifier(20) -torches: - weight: 1 - item: - name: "§fTorches" - material: v.torch - effects: - - prestige(2) - - time_modifier(10) - - upkeep(2) - cost: - - v.coal(2) -lanterns: - weight: 2 - item: - name: "§fLanterns" - material: v.lantern - effects: - - prestige(4) - - upkeep(4) - cost: - - v.coal(4) - - v.iron_ingot(2) - -#fertilizer -no_fertilizer: - weight: 0 - item: - name: "§fNo Fertilizer" - material: v.barrier - effects: - - time_modifier(20) -basic_fertilizer: - weight: 1 - item: - name: "§fBasic Fertilizer" - material: v.bone_meal - effects: - - prestige(2) - - time_modifier(10) - - upkeep(2) - cost: - - v.bone_meal(4) -advanced_fertilizer: - weight: 2 - prerequisite: basic_farm_irrigation - item: - name: "§fAdvanced Fertilizer" - material: m.materials.fertilizer - effects: - - prestige(4) - - upkeep(4) - cost: - - m.materials.fertilizer(2) - -#forestry_irrigation -no_forestry_irrigation: - weight: 0 - item: - name: "§fNo Forestry Irrigation" - material: v.barrier - effects: - - time_modifier(80) -basic_forestry_irrigation: - weight: 1 - item: - name: "§fBasic Forestry Irrigation" - material: m.ingredients.cup_of_water - effects: - - prestige(2) - - time_modifier(40) - cost: - - m.ingredients.cup_of_water(4) -steam_powered_forestry_irrigation: - weight: 2 - prerequisite: iron_axes - item: - name: "§fSteam Powered Forestry Irrigation" - material: v.water_bucket - effects: - - prestige(8) - - upkeep(2) - cost: - - m.ingredients.cup_of_water(4) - - v.coal(8) -arcane_forestry_irrigation: - weight: 3 - prerequisite: diamond_axes - item: - name: "§dArcane Forestry Irrigation" - material: m.materials.arcane_crystal - effects: - - prestige(16) - - time_modifier(-10) - - upkeep(4) - cost: - - m.ingredients.cup_of_water(4) - - m.materials.arcane_crystal(2) - - v.coal(8) - -#irrigation -no_farm_irrigation: - weight: 0 - item: - name: "§fNo Farm Irrigation" - material: v.barrier - effects: - - time_modifier(80) -basic_farm_irrigation: - weight: 1 - item: - name: "§fBasic Farm Irrigation" - material: m.ingredients.cup_of_water - effects: - - prestige(2) - - time_modifier(40) - cost: - - m.ingredients.cup_of_water(4) -steam_powered_farm_irrigation: - weight: 2 - prerequisite: iron_hoes - item: - name: "§fSteam Powered Farm Irrigation" - material: v.water_bucket - effects: - - prestige(8) - - upkeep(2) - cost: - - m.ingredients.cup_of_water(4) - - v.coal(8) -arcane_farm_irrigation: - weight: 3 - prerequisite: diamond_hoes - item: - name: "§dArcane Farm Irrigation" - material: m.materials.arcane_crystal - effects: - - prestige(16) - - time_modifier(-10) - - upkeep(4) - cost: - - m.ingredients.cup_of_water(4) - - m.materials.arcane_crystal(2) - - v.coal(8) - -#royal mine focus -prologue_1: - weight: 1 - prerequisite: iron_tools - item: - name: "§7Ignitium Production" - material: m.materials.ignitium - effects: - - prestige(10) - - add_drop(m.materials.ignitium,100) -act1_1: - weight: 1 - prerequisite: diamond_tools - item: - name: "§7Abyssalite Fragment Production" - material: m.materials.abyssalite_fragment - effects: - - prestige(10) - - add_drop(m.materials.raw_tin,50) - - add_drop(m.materials.abyssalite_fragment,50) -act1_2: - weight: 2 - prerequisite: iron_tools - item: - name: "§7Improved Ignitium Production" - material: m.materials.ignitium - effects: - - prestige(10) - - yield(4) - - add_drop(m.materials.ignitium,100) -act2_1: - weight: 1 - prerequisite: steel_tools - item: - name: "§7Mythril Fragment Production" - material: m.materials.mythril_fragment - effects: - - prestige(50) - #- add_drop(m.materials.mythril_fragment,70) - #- add_drop(m.materials.mythrilite,30) -act2_2: - weight: 2 - prerequisite: iron_tools - item: - name: "§7Improved Ignitium Production" - material: m.materials.ignitium - effects: - - prestige(10) - - yield(10) - #- add_drop(m.materials.ignitium,100) -act2_3: - weight: 3 - prerequisite: diamond_tools - item: - name: "§7Improved Abyssalite Fragment Production" - material: m.materials.abyssalite_fragment - effects: - - prestige(10) - - yield(10) - #- add_drop(m.materials.raw_tin,50) - #- add_drop(m.materials.abyssalite_fragment,50) -act3_1: - weight: 1 - prerequisite: abyssalite_tools - item: - name: "§7Mythrilite Production" - material: m.materials.mythrilite - effects: - - prestige(0) - - add_drop(nothing,100) \ No newline at end of file +#ore mine focus +ore_focus: + weight: 0 + item: + name: "§fOre Production" + material: v.raw_iron + effects: + - yield(20) + - upkeep(5) + - add_drop(v.raw_iron,40) + - add_drop(v.raw_copper,35) + - add_drop(v.amethyst_shard,10) + - add_drop(v.raw_gold,10) + - add_drop(v.diamond,5) +niter_focus: + weight: 1 + item: + name: "§fNiter Production" + material: m.materials.niter + effects: + - prestige(4) + - upkeep(10) + - add_drop(m.materials.niter,100) +gemstone_focus: + weight: 2 + prerequisite: diamond_tools + item: + name: "§bGemstone Production" + material: m.gemstones.ruby + effects: + - prestige(8) + - time_modifier(100) + - upkeep(10) + - add_drop(v.amethyst_shard,25) + - add_drop(v.quartz,12) + - add_drop(v.diamond,8) + - add_drop(v.emerald,5) + - add_drop(m.loot.basic_gemstone_pouch,25) + - add_drop(m.loot.polished_gemstone_pouch,12) + - add_drop(m.loot.radiant_gemstone_pouch,8) + - add_drop(m.loot.mythical_gemstone_pouch,5) + cost: + - v.emerald(4) +iron_focus: + weight: 3 + item: + name: "§4Switch focus" + material: v.barrier + effects: + - prestige(1) +quartz_focus: + weight: 4 + item: + name: "§4Switch focus" + material: v.barrier + effects: + - prestige(1) +#magical focus +dust_focus: + weight: 0 + item: + name: "§dDust Production" + material: m.currency.enchanted_dust + effects: + - yield(4) + - upkeep(5) + - add_drop(m.currency.enchanted_dust,100) +crystal_focus: + weight: 1 + prerequisite: iron_tools + item: + name: "§dCrystal Production" + material: m.materials.arcane_crystal + effects: + - yield(2) + - prestige(4) + - upkeep(5) + - add_drop(m.materials.arcane_crystal,50) + - add_drop(m.materials.slightly_magic_crystallite_shard,25) + - add_drop(m.materials.slightly_magic_ruby_shard,15) + - add_drop(m.materials.slightly_magic_emerald_shard,10) + cost: + - m.currency.enchanted_dust(2) +runestone_focus: + weight: 2 + prerequisite: diamond_tools + item: + name: "§dRunestone Production" + material: m.loot.staff_runestone + effects: + - prestige(8) + - time_modifier(200) + - upkeep(10) + - add_drop(m.currency.enchanted_dust,50) + - add_drop(m.loot.staff_runestone,25) + - add_drop(m.loot.wand_runestone,12) + - add_drop(m.loot.sword_runestone,8) + - add_drop(m.loot.armor_runestone,5) + cost: + - m.currency.enchanted_dust(4) +artifact_focus: + weight: 1 + prerequisite: diamond_tools + item: + name: "§dArtifact Mine" + material: ia.tfmc_magic:cerrith_gem_165 + effects: + - prestige(8) + - time_modifier(100) + - upkeep(20) + - add_drop(magic.(rarity=common),65) + - add_drop(magic.(rarity=uncommon),25) + - add_drop(magic.(rarity=rare),7) + - add_drop(magic.(rarity=legendary),3) + cost: + - m.currency.enchanted_dust(4) +crystal_shard_focus: + weight: 3 + item: + name: "§4Switch focus" + material: v.barrier + effects: + - prestige(1) +arcane_crystal_focus: + weight: 4 + item: + name: "§4Switch focus" + material: v.barrier + effects: + - prestige(1) + +#vegetable focus +vegetable_farm: + weight: 0 + item: + name: "§fVegetable Farm" + material: m.foods.lettuce + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:cucumber_seeds,10) + - add_drop(ia.playbox_custom_crops:lettuce_seeds,10) + - add_drop(ia.playbox_custom_crops:rhubarb_seeds,10) + - add_drop(ia.playbox_custom_crops:corn_seeds,10) +onion_farm: + weight: 1 + item: + name: "§fOnion Farm" + material: m.foods.onion + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:onion_seeds,10) + - add_drop(ia.playbox_custom_crops:garlic_seeds,10) +exotic_farm: + weight: 2 + item: + name: "§fExotic Farm" + material: m.ingredients.rice + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:rice_seeds,10) + - add_drop(ia.playbox_custom_crops:mustard_seeds,10) + - add_drop(ia.playbox_custom_crops:olive_seeds,10) +yeast_production: + weight: 3 + item: + name: "§fYeast Production" + material: m.ingredients.yeast + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:yeast_seeds,10) +fruit_orchard: + weight: 4 + prerequisite: basic_farm_irrigation + item: + name: "§fFruit Orchard" + material: v.apple + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:apple_seeds,10) + - add_drop(ia.playbox_custom_crops:plum_seeds,10) + - add_drop(ia.playbox_custom_crops:grape_seeds,10) + - add_drop(ia.playbox_custom_crops:strawberry_seeds,10) + - add_drop(ia.playbox_custom_crops:peach_seeds,10) + - add_drop(ia.playbox_custom_crops:pistachio_seeds,10) + - add_drop(ia.playbox_custom_crops:tomato_seeds,10) +exotic_fruit_orchard: + weight: 5 + prerequisite: basic_farm_irrigation + item: + name: "§fExotic Fruit Orchard" + material: m.foods.orange + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:orange_seeds,10) + - add_drop(ia.playbox_custom_crops:lemon_seeds,10) + - add_drop(ia.playbox_custom_crops:lime_seeds,10) + - add_drop(ia.playbox_custom_crops:cherry_seeds,10) + - add_drop(ia.playbox_custom_crops:pineapple_seeds,10) + - add_drop(ia.playbox_custom_crops:banana_seeds,10) + - add_drop(ia.playbox_custom_crops:cactusfruit_seeds,10) + +#plantation focus +material_plantation: + weight: 0 + item: + name: "§fMaterial Plantation" + material: ia.iasurvival:tobacco + effects: + - yield(20) + - prestige(8) + - time_modifier(-50) + - upkeep(5) + - add_drop(ia.iasurvival:tobacco,50) + - add_drop(v.sugar,50) +spice_plantation: + weight: 1 + prerequisite: basic_farm_irrigation + item: + name: "§fSpice Plantation" + material: m.ingredients.spice_leaf + effects: + - yield(4) + - prestige(4) + - upkeep(10) + - add_drop(v.sugar,40) + - add_drop(ia.playbox_custom_crops:spiceleaf_seeds,20) + - add_drop(ia.playbox_custom_crops:basil_seeds,20) + - add_drop(ia.playbox_custom_crops:blackpepper_seeds,20) +sweet_spice_plantation: + weight: 2 + prerequisite: basic_farm_irrigation + item: + name: "§fSweet Spice Plantation" + material: m.ingredients.vanilla + effects: + - yield(4) + - prestige(4) + - upkeep(10) + - add_drop(v.sugar,40) + - add_drop(ia.playbox_custom_crops:vanilla_seeds,20) + - add_drop(ia.playbox_custom_crops:cinnamon_seeds,20) + - add_drop(ia.playbox_custom_crops:nut_seeds,20) + +#wood focus +wood_focus: + weight: 0 + item: + name: "§fLog Production" + material: v.oak_log + effects: + - yield(40) + - prestige(2) + - upkeep(2) + - add_drop(v.oak_log,10) + - add_drop(v.spruce_log,10) + - add_drop(v.birch_log,10) + - add_drop(v.jungle_log,10) + - add_drop(v.acacia_log,10) + - add_drop(v.dark_oak_log,10) + - add_drop(v.mangrove_log,10) + - add_drop(v.cherry_log,10) + - add_drop(v.pale_oak_log,10) + - add_drop(m.materials.bark,10) +flower_focus: + weight: 1 + item: + name: "§fFlower Production" + material: v.poppy + effects: + - yield(10) + - prestige(2) + - upkeep(2) + - add_drop(v.dandelion,5) + - add_drop(v.poppy,5) + - add_drop(v.blue_orchid,5) + - add_drop(v.allium,5) + - add_drop(v.azure_bluet,5) + - add_drop(v.oxeye_daisy,5) + - add_drop(v.mangrove_log,5) + - add_drop(v.cornflower,5) + - add_drop(v.lily_of_the_valley,5) + - add_drop(v.red_tulip,5) + - add_drop(v.orange_tulip,5) + - add_drop(v.white_tulip,5) + - add_drop(v.pink_tulip,5) + - add_drop(v.wither_rose,5) + - add_drop(v.sunflower,5) + - add_drop(v.lilac,5) + - add_drop(v.rose_bush,5) + - add_drop(v.peony,5) + - add_drop(v.torchflower,5) + - add_drop(v.pitcher_plant,5) +rare_wood_focus: + weight: 1 + prerequisite: diamond_axes + item: + name: "§fRare Wood Production" + material: m.materials.valewood + effects: + - yield(4) + - prestige(2) + - upkeep(5) + - add_drop(m.materials.valewood,10) + - add_drop(m.materials.runebark,10) + - add_drop(m.materials.amberpine,10) + - add_drop(m.materials.goldmaple,10) + - add_drop(m.materials.silk,10) + +#quarry focus +stone_focus: + weight: 0 + item: + name: "§fStone Quarry" + material: v.stone + effects: + - yield(20) + - prestige(2) + - upkeep(5) + - add_drop(m.ingredients.salt,50) + - add_drop(v.stone,10) + - add_drop(v.granite,10) + - add_drop(v.diorite,10) + - add_drop(v.andesite,10) + - add_drop(v.deepslate,5) + - add_drop(v.gravel,5) +clay_focus: + weight: 1 + item: + name: "§fClay Quarry" + material: v.clay_ball + effects: + - yield(20) + - prestige(2) + - upkeep(5) + - add_drop(m.ingredients.salt,50) + - add_drop(v.clay_ball,40) + - add_drop(v.mud,10) +sandstone_focus: + weight: 2 + item: + name: "§fSandstone Quarry" + material: v.sandstone + effects: + - yield(20) + - prestige(2) + - upkeep(5) + - add_drop(m.ingredients.salt,50) + - add_drop(v.sandstone,40) + - add_drop(v.sand,10) +volcanic_focus: + weight: 3 + item: + name: "§fVolcanic Quarry" + material: v.basalt + effects: + - yield(20) + - prestige(2) + - upkeep(5) + - add_drop(m.ingredients.salt,50) + - add_drop(v.blackstone,20) + - add_drop(v.basalt,10) + - add_drop(v.netherrack,10) + - add_drop(v.obsidian,5) + - add_drop(v.crying_obsidian,5) + +#tools +stone_tools: + weight: 0 + item: + name: "§fStone Tools" + material: v.stone_pickaxe + effects: + - time_modifier(150) + - add_drop(nothing,50) + cost: + - v.cobblestone(2) + - v.stick(2) +iron_tools: + weight: 1 + item: + name: "§fIron Tools" + material: v.iron_pickaxe + effects: + - time_modifier(50) + - add_drop(nothing,25) + cost: + - v.iron_ingot(2) + - v.stick(2) +diamond_tools: + weight: 2 + item: + name: "§fDiamond Tools" + material: v.iron_pickaxe + model_data: 4 + effects: + - time_modifier(10) + cost: + - v.diamond(2) + - v.stick(2) +steel_tools: + weight: 3 + item: + name: "§7Steel Tools" + material: m.tools.steel_pickaxe + effects: + - prestige(20) + - yield(1) + - time_modifier(-10) + cost: + - m.materials.steel_ingot(2) + - v.stick(2) +abyssalite_tools: + weight: 4 + item: + name: "§8Abyssalite Tools" + material: m.tools.abyssalite_pickaxe + effects: + - prestige(40) + - yield(2) + - time_modifier(-30) + - upkeep(2) + cost: + - m.materials.abyssalite_ingot(1) + - m.materials.refined_maplewood(1) +mythril_tools: + weight: 5 + item: + name: "§3Mythril Tools" + material: m.tools.mythril_pickaxe + effects: + - prestige(80) + - yield(3) + - time_modifier(-50) + - upkeep(4) + cost: + - m.materials.mythril_ingot(1) + - m.materials.refined_elderwood(1) + +#tools_shovel +stone_shovels: + weight: 0 + item: + name: "§fStone Shovels" + material: v.stone_shovel + effects: + - time_modifier(150) + - add_drop(nothing,50) + cost: + - v.cobblestone(2) + - v.stick(2) +iron_shovels: + weight: 1 + item: + name: "§fIron Shovels" + material: v.iron_shovel + effects: + - time_modifier(50) + - add_drop(nothing,25) + cost: + - v.iron_ingot(2) + - v.stick(2) +diamond_shovels: + weight: 2 + item: + name: "§fDiamond Shovels" + material: v.iron_shovel + model_data: 25 + effects: + - time_modifier(10) + cost: + - v.diamond(2) + - v.stick(2) +steel_shovels: + weight: 3 + item: + name: "§7Steel Shovels" + material: m.tools.steel_shovel + effects: + - prestige(20) + - yield(1) + - time_modifier(-10) + cost: + - m.materials.steel_ingot(2) + - v.stick(2) +abyssalite_shovels: + weight: 4 + item: + name: "§8Abyssalite Shovels" + material: m.tools.abyssalite_shovel + effects: + - prestige(40) + - yield(2) + - time_modifier(-30) + - upkeep(2) + cost: + - m.materials.abyssalite_ingot(1) + - m.materials.refined_maplewood(1) +mythril_shovels: + weight: 5 + item: + name: "§3Mythril Shovels" + material: m.tools.mythril_shovel + effects: + - prestige(80) + - yield(3) + - time_modifier(-50) + - upkeep(4) + cost: + - m.materials.mythril_ingot(1) + - m.materials.refined_elderwood(1) + +#tools_forestry +stone_axes: + weight: 0 + item: + name: "§fStone Axes" + material: v.stone_axe + effects: + - time_modifier(150) + - add_drop(nothing,50) + cost: + - v.cobblestone(2) + - v.stick(2) +iron_axes: + weight: 1 + item: + name: "§fIron Axes" + material: v.iron_axe + effects: + - time_modifier(50) + - add_drop(nothing,25) + cost: + - v.iron_ingot(2) + - v.stick(2) +diamond_axes: + weight: 2 + item: + name: "§fDiamond Axes" + material: v.iron_axe + model_data: 18 + effects: + - time_modifier(10) + cost: + - v.diamond(2) + - v.stick(2) +steel_axes: + weight: 3 + item: + name: "§7Steel Axes" + material: m.tools.steel_axe + effects: + - prestige(20) + - yield(1) + - time_modifier(-10) + cost: + - m.materials.steel_ingot(2) + - v.stick(2) +abyssalite_axes: + weight: 4 + item: + name: "§8Abyssalite Axes" + material: m.tools.abyssalite_axe + effects: + - prestige(40) + - yield(2) + - time_modifier(-30) + - upkeep(2) + cost: + - m.materials.abyssalite_ingot(1) + - m.materials.refined_maplewood(1) +mythril_axes: + weight: 5 + item: + name: "§3Mythril Axes" + material: m.tools.mythril_axe + effects: + - prestige(80) + - yield(3) + - time_modifier(-50) + - upkeep(4) + cost: + - m.materials.mythril_ingot(1) + - m.materials.refined_elderwood(1) + +#tools_hoes +stone_hoes: + weight: 0 + item: + name: "§fStone Hoes" + material: v.stone_hoe + effects: + - time_modifier(150) + - add_drop(nothing,50) + cost: + - v.cobblestone(2) + - v.stick(2) +iron_hoes: + weight: 1 + item: + name: "§fIron Hoes" + material: v.iron_hoe + effects: + - time_modifier(50) + - add_drop(nothing,25) + cost: + - v.iron_ingot(2) + - v.stick(2) +diamond_hoes: + weight: 2 + item: + name: "§fDiamond Hoes" + material: v.iron_hoe + model_data: 23 + effects: + - time_modifier(10) + cost: + - v.diamond(2) + - v.stick(2) +steel_hoes: + weight: 3 + item: + name: "§7Steel Hoes" + material: m.tools.steel_hoe + effects: + - prestige(20) + - yield(1) + - time_modifier(-10) + cost: + - m.materials.steel_ingot(2) + - v.stick(2) +abyssalite_hoes: + weight: 4 + item: + name: "§8Abyssalite Hoes" + material: m.tools.abyssalite_hoe + effects: + - prestige(40) + - yield(2) + - time_modifier(-30) + - upkeep(2) + cost: + - m.materials.abyssalite_ingot(1) + - m.materials.refined_maplewood(1) +mythril_hoes: + weight: 5 + item: + name: "§3Mythril Hoes" + material: m.tools.mythril_hoe + effects: + - prestige(80) + - yield(3) + - time_modifier(-50) + - upkeep(4) + cost: + - m.materials.mythril_ingot(1) + - m.materials.refined_elderwood(1) + +#explosives +no_explosives: + weight: 0 + item: + name: "§fNo Explosives" + material: v.barrier + effects: + - time_modifier(20) +basic_explosives: + weight: 1 + item: + name: "§fBasic Explosives" + material: v.gunpowder + effects: + - prestige(4) + - upkeep(1) + cost: + - v.gunpowder(1) +dynamite: + weight: 2 + item: + name: "§fDynamite" + material: m.materials.dynamite + effects: + - prestige(8) + - time_modifier(-10) + - upkeep(2) + cost: + - m.materials.dynamite(1) +arcane_mining: + weight: 3 + item: + name: "§dArcane Mining" + material: m.materials.iron_core + effects: + - prestige(16) + - time_modifier(-20) + - upkeep(4) + cost: + - m.materials.dynamite(1) + - m.materials.arcane_crystal(2) + +#refinery +no_refinery: + weight: 0 + item: + name: "§fNo Refinery" + material: v.barrier + effects: + - time_modifier(80) +basic_refinery: + weight: 1 + item: + name: "§fBasic Refinery" + material: v.campfire + effects: + - prestige(2) + - time_modifier(40) + cost: + - v.coal(2) +advanced_refinery: + weight: 2 + item: + name: "§fAdvanced Refinery" + material: v.furnace + effects: + - prestige(4) + - time_modifier(20) + - upkeep(1) + cost: + - v.coal(4) +industrial_refinery: + weight: 3 + item: + name: "§fIndustrial Refinery" + material: v.blast_furnace + effects: + - prestige(8) + - upkeep(2) + cost: + - v.coal(8) +arcane_refinery: + weight: 4 + item: + name: "§dArcane Refinery" + material: v.crying_obsidian + effects: + - prestige(16) + - time_modifier(-10) + - upkeep(4) + cost: + - v.coal(8) + - m.materials.arcane_crystal(2) + +#lights +no_light: + weight: 0 + item: + name: "§fNo Lights" + material: v.barrier + effects: + - time_modifier(20) +torches: + weight: 1 + item: + name: "§fTorches" + material: v.torch + effects: + - prestige(2) + - time_modifier(10) + - upkeep(2) + cost: + - v.coal(2) +lanterns: + weight: 2 + item: + name: "§fLanterns" + material: v.lantern + effects: + - prestige(4) + - upkeep(4) + cost: + - v.coal(4) + - v.iron_ingot(2) + +#fertilizer +no_fertilizer: + weight: 0 + item: + name: "§fNo Fertilizer" + material: v.barrier + effects: + - time_modifier(20) +basic_fertilizer: + weight: 1 + item: + name: "§fBasic Fertilizer" + material: v.bone_meal + effects: + - prestige(2) + - time_modifier(10) + - upkeep(2) + cost: + - v.bone_meal(4) +advanced_fertilizer: + weight: 2 + prerequisite: basic_farm_irrigation + item: + name: "§fAdvanced Fertilizer" + material: m.materials.fertilizer + effects: + - prestige(4) + - upkeep(4) + cost: + - m.materials.fertilizer(2) + +#forestry_irrigation +no_forestry_irrigation: + weight: 0 + item: + name: "§fNo Forestry Irrigation" + material: v.barrier + effects: + - time_modifier(80) +basic_forestry_irrigation: + weight: 1 + item: + name: "§fBasic Forestry Irrigation" + material: m.ingredients.cup_of_water + effects: + - prestige(2) + - time_modifier(40) + cost: + - m.ingredients.cup_of_water(4) +steam_powered_forestry_irrigation: + weight: 2 + prerequisite: iron_axes + item: + name: "§fSteam Powered Forestry Irrigation" + material: v.water_bucket + effects: + - prestige(8) + - upkeep(2) + cost: + - m.ingredients.cup_of_water(4) + - v.coal(8) +arcane_forestry_irrigation: + weight: 3 + prerequisite: diamond_axes + item: + name: "§dArcane Forestry Irrigation" + material: m.materials.arcane_crystal + effects: + - prestige(16) + - time_modifier(-10) + - upkeep(4) + cost: + - m.ingredients.cup_of_water(4) + - m.materials.arcane_crystal(2) + - v.coal(8) + +#irrigation +no_farm_irrigation: + weight: 0 + item: + name: "§fNo Farm Irrigation" + material: v.barrier + effects: + - time_modifier(80) +basic_farm_irrigation: + weight: 1 + item: + name: "§fBasic Farm Irrigation" + material: m.ingredients.cup_of_water + effects: + - prestige(2) + - time_modifier(40) + cost: + - m.ingredients.cup_of_water(4) +steam_powered_farm_irrigation: + weight: 2 + prerequisite: iron_hoes + item: + name: "§fSteam Powered Farm Irrigation" + material: v.water_bucket + effects: + - prestige(8) + - upkeep(2) + cost: + - m.ingredients.cup_of_water(4) + - v.coal(8) +arcane_farm_irrigation: + weight: 3 + prerequisite: diamond_hoes + item: + name: "§dArcane Farm Irrigation" + material: m.materials.arcane_crystal + effects: + - prestige(16) + - time_modifier(-10) + - upkeep(4) + cost: + - m.ingredients.cup_of_water(4) + - m.materials.arcane_crystal(2) + - v.coal(8) + +#royal mine focus +prologue_1: + weight: 1 + prerequisite: iron_tools + item: + name: "§7Ignitium Production" + material: m.materials.ignitium + effects: + - prestige(10) + - add_drop(m.materials.ignitium,100) +act1_1: + weight: 1 + prerequisite: diamond_tools + item: + name: "§7Abyssalite Fragment Production" + material: m.materials.abyssalite_fragment + effects: + - prestige(10) + - add_drop(m.materials.raw_tin,50) + - add_drop(m.materials.abyssalite_fragment,50) +act1_2: + weight: 2 + prerequisite: iron_tools + item: + name: "§7Improved Ignitium Production" + material: m.materials.ignitium + effects: + - prestige(10) + - yield(4) + - add_drop(m.materials.ignitium,100) +act2_1: + weight: 1 + prerequisite: steel_tools + item: + name: "§7Mythril Fragment Production" + material: m.materials.mythril_fragment + effects: + - prestige(50) + #- add_drop(m.materials.mythril_fragment,70) + #- add_drop(m.materials.mythrilite,30) +act2_2: + weight: 2 + prerequisite: iron_tools + item: + name: "§7Improved Ignitium Production" + material: m.materials.ignitium + effects: + - prestige(10) + - yield(10) + #- add_drop(m.materials.ignitium,100) +act2_3: + weight: 3 + prerequisite: diamond_tools + item: + name: "§7Improved Abyssalite Fragment Production" + material: m.materials.abyssalite_fragment + effects: + - prestige(10) + - yield(10) + #- add_drop(m.materials.raw_tin,50) + #- add_drop(m.materials.abyssalite_fragment,50) +act3_1: + weight: 1 + prerequisite: abyssalite_tools + item: + name: "§7Mythrilite Production" + material: m.materials.mythrilite + effects: + - prestige(0) + - add_drop(nothing,100) \ No newline at end of file From 86ce138d1d04701cb5930d0f3b92c1b1f8103263 Mon Sep 17 00:00:00 2001 From: XxFran10xX Date: Wed, 21 Oct 2026 18:59:18 +0200 Subject: [PATCH 2/2] chore: preserve production config line endings --- src/main/resources/production_methods.yml | 1970 ++++++++++----------- 1 file changed, 985 insertions(+), 985 deletions(-) diff --git a/src/main/resources/production_methods.yml b/src/main/resources/production_methods.yml index d2c7cab..9cdb9ae 100644 --- a/src/main/resources/production_methods.yml +++ b/src/main/resources/production_methods.yml @@ -1,985 +1,985 @@ -#ore mine focus -ore_focus: - weight: 0 - item: - name: "§fOre Production" - material: v.raw_iron - effects: - - yield(20) - - upkeep(5) - - add_drop(v.raw_iron,40) - - add_drop(v.raw_copper,35) - - add_drop(v.amethyst_shard,10) - - add_drop(v.raw_gold,10) - - add_drop(v.diamond,5) -niter_focus: - weight: 1 - item: - name: "§fNiter Production" - material: m.materials.niter - effects: - - prestige(4) - - upkeep(10) - - add_drop(m.materials.niter,100) -gemstone_focus: - weight: 2 - prerequisite: diamond_tools - item: - name: "§bGemstone Production" - material: m.gemstones.ruby - effects: - - prestige(8) - - time_modifier(100) - - upkeep(10) - - add_drop(v.amethyst_shard,25) - - add_drop(v.quartz,12) - - add_drop(v.diamond,8) - - add_drop(v.emerald,5) - - add_drop(m.loot.basic_gemstone_pouch,25) - - add_drop(m.loot.polished_gemstone_pouch,12) - - add_drop(m.loot.radiant_gemstone_pouch,8) - - add_drop(m.loot.mythical_gemstone_pouch,5) - cost: - - v.emerald(4) -iron_focus: - weight: 3 - item: - name: "§4Switch focus" - material: v.barrier - effects: - - prestige(1) -quartz_focus: - weight: 4 - item: - name: "§4Switch focus" - material: v.barrier - effects: - - prestige(1) -#magical focus -dust_focus: - weight: 0 - item: - name: "§dDust Production" - material: m.currency.enchanted_dust - effects: - - yield(4) - - upkeep(5) - - add_drop(m.currency.enchanted_dust,100) -crystal_focus: - weight: 1 - prerequisite: iron_tools - item: - name: "§dCrystal Production" - material: m.materials.arcane_crystal - effects: - - yield(2) - - prestige(4) - - upkeep(5) - - add_drop(m.materials.arcane_crystal,50) - - add_drop(m.materials.slightly_magic_crystallite_shard,25) - - add_drop(m.materials.slightly_magic_ruby_shard,15) - - add_drop(m.materials.slightly_magic_emerald_shard,10) - cost: - - m.currency.enchanted_dust(2) -runestone_focus: - weight: 2 - prerequisite: diamond_tools - item: - name: "§dRunestone Production" - material: m.loot.staff_runestone - effects: - - prestige(8) - - time_modifier(200) - - upkeep(10) - - add_drop(m.currency.enchanted_dust,50) - - add_drop(m.loot.staff_runestone,25) - - add_drop(m.loot.wand_runestone,12) - - add_drop(m.loot.sword_runestone,8) - - add_drop(m.loot.armor_runestone,5) - cost: - - m.currency.enchanted_dust(4) -artifact_focus: - weight: 1 - prerequisite: diamond_tools - item: - name: "§dArtifact Mine" - material: ia.tfmc_magic:cerrith_gem_165 - effects: - - prestige(8) - - time_modifier(100) - - upkeep(20) - - add_drop(magic.(rarity=common),65) - - add_drop(magic.(rarity=uncommon),25) - - add_drop(magic.(rarity=rare),7) - - add_drop(magic.(rarity=legendary),3) - cost: - - m.currency.enchanted_dust(4) -crystal_shard_focus: - weight: 3 - item: - name: "§4Switch focus" - material: v.barrier - effects: - - prestige(1) -arcane_crystal_focus: - weight: 4 - item: - name: "§4Switch focus" - material: v.barrier - effects: - - prestige(1) - -#vegetable focus -vegetable_farm: - weight: 0 - item: - name: "§fVegetable Farm" - material: m.foods.lettuce - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:cucumber_seeds,10) - - add_drop(ia.playbox_custom_crops:lettuce_seeds,10) - - add_drop(ia.playbox_custom_crops:rhubarb_seeds,10) - - add_drop(ia.playbox_custom_crops:corn_seeds,10) -onion_farm: - weight: 1 - item: - name: "§fOnion Farm" - material: m.foods.onion - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:onion_seeds,10) - - add_drop(ia.playbox_custom_crops:garlic_seeds,10) -exotic_farm: - weight: 2 - item: - name: "§fExotic Farm" - material: m.ingredients.rice - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:rice_seeds,10) - - add_drop(ia.playbox_custom_crops:mustard_seeds,10) - - add_drop(ia.playbox_custom_crops:olive_seeds,10) -yeast_production: - weight: 3 - item: - name: "§fYeast Production" - material: m.ingredients.yeast - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:yeast_seeds,10) -fruit_orchard: - weight: 4 - prerequisite: basic_farm_irrigation - item: - name: "§fFruit Orchard" - material: v.apple - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:apple_seeds,10) - - add_drop(ia.playbox_custom_crops:plum_seeds,10) - - add_drop(ia.playbox_custom_crops:grape_seeds,10) - - add_drop(ia.playbox_custom_crops:strawberry_seeds,10) - - add_drop(ia.playbox_custom_crops:peach_seeds,10) - - add_drop(ia.playbox_custom_crops:pistachio_seeds,10) - - add_drop(ia.playbox_custom_crops:tomato_seeds,10) -exotic_fruit_orchard: - weight: 5 - prerequisite: basic_farm_irrigation - item: - name: "§fExotic Fruit Orchard" - material: m.foods.orange - effects: - - yield(6) - - prestige(2) - - upkeep(5) - - add_drop(ia.playbox_custom_crops:orange_seeds,10) - - add_drop(ia.playbox_custom_crops:lemon_seeds,10) - - add_drop(ia.playbox_custom_crops:lime_seeds,10) - - add_drop(ia.playbox_custom_crops:cherry_seeds,10) - - add_drop(ia.playbox_custom_crops:pineapple_seeds,10) - - add_drop(ia.playbox_custom_crops:banana_seeds,10) - - add_drop(ia.playbox_custom_crops:cactusfruit_seeds,10) - -#plantation focus -material_plantation: - weight: 0 - item: - name: "§fMaterial Plantation" - material: ia.iasurvival:tobacco - effects: - - yield(20) - - prestige(8) - - time_modifier(-50) - - upkeep(5) - - add_drop(ia.iasurvival:tobacco,50) - - add_drop(v.sugar,50) -spice_plantation: - weight: 1 - prerequisite: basic_farm_irrigation - item: - name: "§fSpice Plantation" - material: m.ingredients.spice_leaf - effects: - - yield(4) - - prestige(4) - - upkeep(10) - - add_drop(v.sugar,40) - - add_drop(ia.playbox_custom_crops:spiceleaf_seeds,20) - - add_drop(ia.playbox_custom_crops:basil_seeds,20) - - add_drop(ia.playbox_custom_crops:blackpepper_seeds,20) -sweet_spice_plantation: - weight: 2 - prerequisite: basic_farm_irrigation - item: - name: "§fSweet Spice Plantation" - material: m.ingredients.vanilla - effects: - - yield(4) - - prestige(4) - - upkeep(10) - - add_drop(v.sugar,40) - - add_drop(ia.playbox_custom_crops:vanilla_seeds,20) - - add_drop(ia.playbox_custom_crops:cinnamon_seeds,20) - - add_drop(ia.playbox_custom_crops:nut_seeds,20) - -#wood focus -wood_focus: - weight: 0 - item: - name: "§fLog Production" - material: v.oak_log - effects: - - yield(40) - - prestige(2) - - upkeep(2) - - add_drop(v.oak_log,10) - - add_drop(v.spruce_log,10) - - add_drop(v.birch_log,10) - - add_drop(v.jungle_log,10) - - add_drop(v.acacia_log,10) - - add_drop(v.dark_oak_log,10) - - add_drop(v.mangrove_log,10) - - add_drop(v.cherry_log,10) - - add_drop(v.pale_oak_log,10) - - add_drop(m.materials.bark,10) -flower_focus: - weight: 1 - item: - name: "§fFlower Production" - material: v.poppy - effects: - - yield(10) - - prestige(2) - - upkeep(2) - - add_drop(v.dandelion,5) - - add_drop(v.poppy,5) - - add_drop(v.blue_orchid,5) - - add_drop(v.allium,5) - - add_drop(v.azure_bluet,5) - - add_drop(v.oxeye_daisy,5) - - add_drop(v.mangrove_log,5) - - add_drop(v.cornflower,5) - - add_drop(v.lily_of_the_valley,5) - - add_drop(v.red_tulip,5) - - add_drop(v.orange_tulip,5) - - add_drop(v.white_tulip,5) - - add_drop(v.pink_tulip,5) - - add_drop(v.wither_rose,5) - - add_drop(v.sunflower,5) - - add_drop(v.lilac,5) - - add_drop(v.rose_bush,5) - - add_drop(v.peony,5) - - add_drop(v.torchflower,5) - - add_drop(v.pitcher_plant,5) -rare_wood_focus: - weight: 1 - prerequisite: diamond_axes - item: - name: "§fRare Wood Production" - material: m.materials.valewood - effects: - - yield(4) - - prestige(2) - - upkeep(5) - - add_drop(m.materials.valewood,10) - - add_drop(m.materials.runebark,10) - - add_drop(m.materials.amberpine,10) - - add_drop(m.materials.goldmaple,10) - - add_drop(m.materials.silk,10) - -#quarry focus -stone_focus: - weight: 0 - item: - name: "§fStone Quarry" - material: v.stone - effects: - - yield(20) - - prestige(2) - - upkeep(5) - - add_drop(m.ingredients.salt,50) - - add_drop(v.stone,10) - - add_drop(v.granite,10) - - add_drop(v.diorite,10) - - add_drop(v.andesite,10) - - add_drop(v.deepslate,5) - - add_drop(v.gravel,5) -clay_focus: - weight: 1 - item: - name: "§fClay Quarry" - material: v.clay_ball - effects: - - yield(20) - - prestige(2) - - upkeep(5) - - add_drop(m.ingredients.salt,50) - - add_drop(v.clay_ball,40) - - add_drop(v.mud,10) -sandstone_focus: - weight: 2 - item: - name: "§fSandstone Quarry" - material: v.sandstone - effects: - - yield(20) - - prestige(2) - - upkeep(5) - - add_drop(m.ingredients.salt,50) - - add_drop(v.sandstone,40) - - add_drop(v.sand,10) -volcanic_focus: - weight: 3 - item: - name: "§fVolcanic Quarry" - material: v.basalt - effects: - - yield(20) - - prestige(2) - - upkeep(5) - - add_drop(m.ingredients.salt,50) - - add_drop(v.blackstone,20) - - add_drop(v.basalt,10) - - add_drop(v.netherrack,10) - - add_drop(v.obsidian,5) - - add_drop(v.crying_obsidian,5) - -#tools -stone_tools: - weight: 0 - item: - name: "§fStone Tools" - material: v.stone_pickaxe - effects: - - time_modifier(150) - - add_drop(nothing,50) - cost: - - v.cobblestone(2) - - v.stick(2) -iron_tools: - weight: 1 - item: - name: "§fIron Tools" - material: v.iron_pickaxe - effects: - - time_modifier(50) - - add_drop(nothing,25) - cost: - - v.iron_ingot(2) - - v.stick(2) -diamond_tools: - weight: 2 - item: - name: "§fDiamond Tools" - material: v.iron_pickaxe - model_data: 4 - effects: - - time_modifier(10) - cost: - - v.diamond(2) - - v.stick(2) -steel_tools: - weight: 3 - item: - name: "§7Steel Tools" - material: m.tools.steel_pickaxe - effects: - - prestige(20) - - yield(1) - - time_modifier(-10) - cost: - - m.materials.steel_ingot(2) - - v.stick(2) -abyssalite_tools: - weight: 4 - item: - name: "§8Abyssalite Tools" - material: m.tools.abyssalite_pickaxe - effects: - - prestige(40) - - yield(2) - - time_modifier(-30) - - upkeep(2) - cost: - - m.materials.abyssalite_ingot(1) - - m.materials.refined_maplewood(1) -mythril_tools: - weight: 5 - item: - name: "§3Mythril Tools" - material: m.tools.mythril_pickaxe - effects: - - prestige(80) - - yield(3) - - time_modifier(-50) - - upkeep(4) - cost: - - m.materials.mythril_ingot(1) - - m.materials.refined_elderwood(1) - -#tools_shovel -stone_shovels: - weight: 0 - item: - name: "§fStone Shovels" - material: v.stone_shovel - effects: - - time_modifier(150) - - add_drop(nothing,50) - cost: - - v.cobblestone(2) - - v.stick(2) -iron_shovels: - weight: 1 - item: - name: "§fIron Shovels" - material: v.iron_shovel - effects: - - time_modifier(50) - - add_drop(nothing,25) - cost: - - v.iron_ingot(2) - - v.stick(2) -diamond_shovels: - weight: 2 - item: - name: "§fDiamond Shovels" - material: v.iron_shovel - model_data: 25 - effects: - - time_modifier(10) - cost: - - v.diamond(2) - - v.stick(2) -steel_shovels: - weight: 3 - item: - name: "§7Steel Shovels" - material: m.tools.steel_shovel - effects: - - prestige(20) - - yield(1) - - time_modifier(-10) - cost: - - m.materials.steel_ingot(2) - - v.stick(2) -abyssalite_shovels: - weight: 4 - item: - name: "§8Abyssalite Shovels" - material: m.tools.abyssalite_shovel - effects: - - prestige(40) - - yield(2) - - time_modifier(-30) - - upkeep(2) - cost: - - m.materials.abyssalite_ingot(1) - - m.materials.refined_maplewood(1) -mythril_shovels: - weight: 5 - item: - name: "§3Mythril Shovels" - material: m.tools.mythril_shovel - effects: - - prestige(80) - - yield(3) - - time_modifier(-50) - - upkeep(4) - cost: - - m.materials.mythril_ingot(1) - - m.materials.refined_elderwood(1) - -#tools_forestry -stone_axes: - weight: 0 - item: - name: "§fStone Axes" - material: v.stone_axe - effects: - - time_modifier(150) - - add_drop(nothing,50) - cost: - - v.cobblestone(2) - - v.stick(2) -iron_axes: - weight: 1 - item: - name: "§fIron Axes" - material: v.iron_axe - effects: - - time_modifier(50) - - add_drop(nothing,25) - cost: - - v.iron_ingot(2) - - v.stick(2) -diamond_axes: - weight: 2 - item: - name: "§fDiamond Axes" - material: v.iron_axe - model_data: 18 - effects: - - time_modifier(10) - cost: - - v.diamond(2) - - v.stick(2) -steel_axes: - weight: 3 - item: - name: "§7Steel Axes" - material: m.tools.steel_axe - effects: - - prestige(20) - - yield(1) - - time_modifier(-10) - cost: - - m.materials.steel_ingot(2) - - v.stick(2) -abyssalite_axes: - weight: 4 - item: - name: "§8Abyssalite Axes" - material: m.tools.abyssalite_axe - effects: - - prestige(40) - - yield(2) - - time_modifier(-30) - - upkeep(2) - cost: - - m.materials.abyssalite_ingot(1) - - m.materials.refined_maplewood(1) -mythril_axes: - weight: 5 - item: - name: "§3Mythril Axes" - material: m.tools.mythril_axe - effects: - - prestige(80) - - yield(3) - - time_modifier(-50) - - upkeep(4) - cost: - - m.materials.mythril_ingot(1) - - m.materials.refined_elderwood(1) - -#tools_hoes -stone_hoes: - weight: 0 - item: - name: "§fStone Hoes" - material: v.stone_hoe - effects: - - time_modifier(150) - - add_drop(nothing,50) - cost: - - v.cobblestone(2) - - v.stick(2) -iron_hoes: - weight: 1 - item: - name: "§fIron Hoes" - material: v.iron_hoe - effects: - - time_modifier(50) - - add_drop(nothing,25) - cost: - - v.iron_ingot(2) - - v.stick(2) -diamond_hoes: - weight: 2 - item: - name: "§fDiamond Hoes" - material: v.iron_hoe - model_data: 23 - effects: - - time_modifier(10) - cost: - - v.diamond(2) - - v.stick(2) -steel_hoes: - weight: 3 - item: - name: "§7Steel Hoes" - material: m.tools.steel_hoe - effects: - - prestige(20) - - yield(1) - - time_modifier(-10) - cost: - - m.materials.steel_ingot(2) - - v.stick(2) -abyssalite_hoes: - weight: 4 - item: - name: "§8Abyssalite Hoes" - material: m.tools.abyssalite_hoe - effects: - - prestige(40) - - yield(2) - - time_modifier(-30) - - upkeep(2) - cost: - - m.materials.abyssalite_ingot(1) - - m.materials.refined_maplewood(1) -mythril_hoes: - weight: 5 - item: - name: "§3Mythril Hoes" - material: m.tools.mythril_hoe - effects: - - prestige(80) - - yield(3) - - time_modifier(-50) - - upkeep(4) - cost: - - m.materials.mythril_ingot(1) - - m.materials.refined_elderwood(1) - -#explosives -no_explosives: - weight: 0 - item: - name: "§fNo Explosives" - material: v.barrier - effects: - - time_modifier(20) -basic_explosives: - weight: 1 - item: - name: "§fBasic Explosives" - material: v.gunpowder - effects: - - prestige(4) - - upkeep(1) - cost: - - v.gunpowder(1) -dynamite: - weight: 2 - item: - name: "§fDynamite" - material: m.materials.dynamite - effects: - - prestige(8) - - time_modifier(-10) - - upkeep(2) - cost: - - m.materials.dynamite(1) -arcane_mining: - weight: 3 - item: - name: "§dArcane Mining" - material: m.materials.iron_core - effects: - - prestige(16) - - time_modifier(-20) - - upkeep(4) - cost: - - m.materials.dynamite(1) - - m.materials.arcane_crystal(2) - -#refinery -no_refinery: - weight: 0 - item: - name: "§fNo Refinery" - material: v.barrier - effects: - - time_modifier(80) -basic_refinery: - weight: 1 - item: - name: "§fBasic Refinery" - material: v.campfire - effects: - - prestige(2) - - time_modifier(40) - cost: - - v.coal(2) -advanced_refinery: - weight: 2 - item: - name: "§fAdvanced Refinery" - material: v.furnace - effects: - - prestige(4) - - time_modifier(20) - - upkeep(1) - cost: - - v.coal(4) -industrial_refinery: - weight: 3 - item: - name: "§fIndustrial Refinery" - material: v.blast_furnace - effects: - - prestige(8) - - upkeep(2) - cost: - - v.coal(8) -arcane_refinery: - weight: 4 - item: - name: "§dArcane Refinery" - material: v.crying_obsidian - effects: - - prestige(16) - - time_modifier(-10) - - upkeep(4) - cost: - - v.coal(8) - - m.materials.arcane_crystal(2) - -#lights -no_light: - weight: 0 - item: - name: "§fNo Lights" - material: v.barrier - effects: - - time_modifier(20) -torches: - weight: 1 - item: - name: "§fTorches" - material: v.torch - effects: - - prestige(2) - - time_modifier(10) - - upkeep(2) - cost: - - v.coal(2) -lanterns: - weight: 2 - item: - name: "§fLanterns" - material: v.lantern - effects: - - prestige(4) - - upkeep(4) - cost: - - v.coal(4) - - v.iron_ingot(2) - -#fertilizer -no_fertilizer: - weight: 0 - item: - name: "§fNo Fertilizer" - material: v.barrier - effects: - - time_modifier(20) -basic_fertilizer: - weight: 1 - item: - name: "§fBasic Fertilizer" - material: v.bone_meal - effects: - - prestige(2) - - time_modifier(10) - - upkeep(2) - cost: - - v.bone_meal(4) -advanced_fertilizer: - weight: 2 - prerequisite: basic_farm_irrigation - item: - name: "§fAdvanced Fertilizer" - material: m.materials.fertilizer - effects: - - prestige(4) - - upkeep(4) - cost: - - m.materials.fertilizer(2) - -#forestry_irrigation -no_forestry_irrigation: - weight: 0 - item: - name: "§fNo Forestry Irrigation" - material: v.barrier - effects: - - time_modifier(80) -basic_forestry_irrigation: - weight: 1 - item: - name: "§fBasic Forestry Irrigation" - material: m.ingredients.cup_of_water - effects: - - prestige(2) - - time_modifier(40) - cost: - - m.ingredients.cup_of_water(4) -steam_powered_forestry_irrigation: - weight: 2 - prerequisite: iron_axes - item: - name: "§fSteam Powered Forestry Irrigation" - material: v.water_bucket - effects: - - prestige(8) - - upkeep(2) - cost: - - m.ingredients.cup_of_water(4) - - v.coal(8) -arcane_forestry_irrigation: - weight: 3 - prerequisite: diamond_axes - item: - name: "§dArcane Forestry Irrigation" - material: m.materials.arcane_crystal - effects: - - prestige(16) - - time_modifier(-10) - - upkeep(4) - cost: - - m.ingredients.cup_of_water(4) - - m.materials.arcane_crystal(2) - - v.coal(8) - -#irrigation -no_farm_irrigation: - weight: 0 - item: - name: "§fNo Farm Irrigation" - material: v.barrier - effects: - - time_modifier(80) -basic_farm_irrigation: - weight: 1 - item: - name: "§fBasic Farm Irrigation" - material: m.ingredients.cup_of_water - effects: - - prestige(2) - - time_modifier(40) - cost: - - m.ingredients.cup_of_water(4) -steam_powered_farm_irrigation: - weight: 2 - prerequisite: iron_hoes - item: - name: "§fSteam Powered Farm Irrigation" - material: v.water_bucket - effects: - - prestige(8) - - upkeep(2) - cost: - - m.ingredients.cup_of_water(4) - - v.coal(8) -arcane_farm_irrigation: - weight: 3 - prerequisite: diamond_hoes - item: - name: "§dArcane Farm Irrigation" - material: m.materials.arcane_crystal - effects: - - prestige(16) - - time_modifier(-10) - - upkeep(4) - cost: - - m.ingredients.cup_of_water(4) - - m.materials.arcane_crystal(2) - - v.coal(8) - -#royal mine focus -prologue_1: - weight: 1 - prerequisite: iron_tools - item: - name: "§7Ignitium Production" - material: m.materials.ignitium - effects: - - prestige(10) - - add_drop(m.materials.ignitium,100) -act1_1: - weight: 1 - prerequisite: diamond_tools - item: - name: "§7Abyssalite Fragment Production" - material: m.materials.abyssalite_fragment - effects: - - prestige(10) - - add_drop(m.materials.raw_tin,50) - - add_drop(m.materials.abyssalite_fragment,50) -act1_2: - weight: 2 - prerequisite: iron_tools - item: - name: "§7Improved Ignitium Production" - material: m.materials.ignitium - effects: - - prestige(10) - - yield(4) - - add_drop(m.materials.ignitium,100) -act2_1: - weight: 1 - prerequisite: steel_tools - item: - name: "§7Mythril Fragment Production" - material: m.materials.mythril_fragment - effects: - - prestige(50) - #- add_drop(m.materials.mythril_fragment,70) - #- add_drop(m.materials.mythrilite,30) -act2_2: - weight: 2 - prerequisite: iron_tools - item: - name: "§7Improved Ignitium Production" - material: m.materials.ignitium - effects: - - prestige(10) - - yield(10) - #- add_drop(m.materials.ignitium,100) -act2_3: - weight: 3 - prerequisite: diamond_tools - item: - name: "§7Improved Abyssalite Fragment Production" - material: m.materials.abyssalite_fragment - effects: - - prestige(10) - - yield(10) - #- add_drop(m.materials.raw_tin,50) - #- add_drop(m.materials.abyssalite_fragment,50) -act3_1: - weight: 1 - prerequisite: abyssalite_tools - item: - name: "§7Mythrilite Production" - material: m.materials.mythrilite - effects: - - prestige(0) - - add_drop(nothing,100) \ No newline at end of file +#ore mine focus +ore_focus: + weight: 0 + item: + name: "§fOre Production" + material: v.raw_iron + effects: + - yield(20) + - upkeep(5) + - add_drop(v.raw_iron,40) + - add_drop(v.raw_copper,35) + - add_drop(v.amethyst_shard,10) + - add_drop(v.raw_gold,10) + - add_drop(v.diamond,5) +niter_focus: + weight: 1 + item: + name: "§fNiter Production" + material: m.materials.niter + effects: + - prestige(4) + - upkeep(10) + - add_drop(m.materials.niter,100) +gemstone_focus: + weight: 2 + prerequisite: diamond_tools + item: + name: "§bGemstone Production" + material: m.gemstones.ruby + effects: + - prestige(8) + - time_modifier(100) + - upkeep(10) + - add_drop(v.amethyst_shard,25) + - add_drop(v.quartz,12) + - add_drop(v.diamond,8) + - add_drop(v.emerald,5) + - add_drop(m.loot.basic_gemstone_pouch,25) + - add_drop(m.loot.polished_gemstone_pouch,12) + - add_drop(m.loot.radiant_gemstone_pouch,8) + - add_drop(m.loot.mythical_gemstone_pouch,5) + cost: + - v.emerald(4) +iron_focus: + weight: 3 + item: + name: "§4Switch focus" + material: v.barrier + effects: + - prestige(1) +quartz_focus: + weight: 4 + item: + name: "§4Switch focus" + material: v.barrier + effects: + - prestige(1) +#magical focus +dust_focus: + weight: 0 + item: + name: "§dDust Production" + material: m.currency.enchanted_dust + effects: + - yield(4) + - upkeep(5) + - add_drop(m.currency.enchanted_dust,100) +crystal_focus: + weight: 1 + prerequisite: iron_tools + item: + name: "§dCrystal Production" + material: m.materials.arcane_crystal + effects: + - yield(2) + - prestige(4) + - upkeep(5) + - add_drop(m.materials.arcane_crystal,50) + - add_drop(m.materials.slightly_magic_crystallite_shard,25) + - add_drop(m.materials.slightly_magic_ruby_shard,15) + - add_drop(m.materials.slightly_magic_emerald_shard,10) + cost: + - m.currency.enchanted_dust(2) +runestone_focus: + weight: 2 + prerequisite: diamond_tools + item: + name: "§dRunestone Production" + material: m.loot.staff_runestone + effects: + - prestige(8) + - time_modifier(200) + - upkeep(10) + - add_drop(m.currency.enchanted_dust,50) + - add_drop(m.loot.staff_runestone,25) + - add_drop(m.loot.wand_runestone,12) + - add_drop(m.loot.sword_runestone,8) + - add_drop(m.loot.armor_runestone,5) + cost: + - m.currency.enchanted_dust(4) +artifact_focus: + weight: 1 + prerequisite: diamond_tools + item: + name: "§dArtifact Mine" + material: ia.tfmc_magic:cerrith_gem_165 + effects: + - prestige(8) + - time_modifier(100) + - upkeep(20) + - add_drop(magic.(rarity=common),65) + - add_drop(magic.(rarity=uncommon),25) + - add_drop(magic.(rarity=rare),7) + - add_drop(magic.(rarity=legendary),3) + cost: + - m.currency.enchanted_dust(4) +crystal_shard_focus: + weight: 3 + item: + name: "§4Switch focus" + material: v.barrier + effects: + - prestige(1) +arcane_crystal_focus: + weight: 4 + item: + name: "§4Switch focus" + material: v.barrier + effects: + - prestige(1) + +#vegetable focus +vegetable_farm: + weight: 0 + item: + name: "§fVegetable Farm" + material: m.foods.lettuce + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:cucumber_seeds,10) + - add_drop(ia.playbox_custom_crops:lettuce_seeds,10) + - add_drop(ia.playbox_custom_crops:rhubarb_seeds,10) + - add_drop(ia.playbox_custom_crops:corn_seeds,10) +onion_farm: + weight: 1 + item: + name: "§fOnion Farm" + material: m.foods.onion + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:onion_seeds,10) + - add_drop(ia.playbox_custom_crops:garlic_seeds,10) +exotic_farm: + weight: 2 + item: + name: "§fExotic Farm" + material: m.ingredients.rice + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:rice_seeds,10) + - add_drop(ia.playbox_custom_crops:mustard_seeds,10) + - add_drop(ia.playbox_custom_crops:olive_seeds,10) +yeast_production: + weight: 3 + item: + name: "§fYeast Production" + material: m.ingredients.yeast + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:yeast_seeds,10) +fruit_orchard: + weight: 4 + prerequisite: basic_farm_irrigation + item: + name: "§fFruit Orchard" + material: v.apple + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:apple_seeds,10) + - add_drop(ia.playbox_custom_crops:plum_seeds,10) + - add_drop(ia.playbox_custom_crops:grape_seeds,10) + - add_drop(ia.playbox_custom_crops:strawberry_seeds,10) + - add_drop(ia.playbox_custom_crops:peach_seeds,10) + - add_drop(ia.playbox_custom_crops:pistachio_seeds,10) + - add_drop(ia.playbox_custom_crops:tomato_seeds,10) +exotic_fruit_orchard: + weight: 5 + prerequisite: basic_farm_irrigation + item: + name: "§fExotic Fruit Orchard" + material: m.foods.orange + effects: + - yield(6) + - prestige(2) + - upkeep(5) + - add_drop(ia.playbox_custom_crops:orange_seeds,10) + - add_drop(ia.playbox_custom_crops:lemon_seeds,10) + - add_drop(ia.playbox_custom_crops:lime_seeds,10) + - add_drop(ia.playbox_custom_crops:cherry_seeds,10) + - add_drop(ia.playbox_custom_crops:pineapple_seeds,10) + - add_drop(ia.playbox_custom_crops:banana_seeds,10) + - add_drop(ia.playbox_custom_crops:cactusfruit_seeds,10) + +#plantation focus +material_plantation: + weight: 0 + item: + name: "§fMaterial Plantation" + material: ia.iasurvival:tobacco + effects: + - yield(20) + - prestige(8) + - time_modifier(-50) + - upkeep(5) + - add_drop(ia.iasurvival:tobacco,50) + - add_drop(v.sugar,50) +spice_plantation: + weight: 1 + prerequisite: basic_farm_irrigation + item: + name: "§fSpice Plantation" + material: m.ingredients.spice_leaf + effects: + - yield(4) + - prestige(4) + - upkeep(10) + - add_drop(v.sugar,40) + - add_drop(ia.playbox_custom_crops:spiceleaf_seeds,20) + - add_drop(ia.playbox_custom_crops:basil_seeds,20) + - add_drop(ia.playbox_custom_crops:blackpepper_seeds,20) +sweet_spice_plantation: + weight: 2 + prerequisite: basic_farm_irrigation + item: + name: "§fSweet Spice Plantation" + material: m.ingredients.vanilla + effects: + - yield(4) + - prestige(4) + - upkeep(10) + - add_drop(v.sugar,40) + - add_drop(ia.playbox_custom_crops:vanilla_seeds,20) + - add_drop(ia.playbox_custom_crops:cinnamon_seeds,20) + - add_drop(ia.playbox_custom_crops:nut_seeds,20) + +#wood focus +wood_focus: + weight: 0 + item: + name: "§fLog Production" + material: v.oak_log + effects: + - yield(40) + - prestige(2) + - upkeep(2) + - add_drop(v.oak_log,10) + - add_drop(v.spruce_log,10) + - add_drop(v.birch_log,10) + - add_drop(v.jungle_log,10) + - add_drop(v.acacia_log,10) + - add_drop(v.dark_oak_log,10) + - add_drop(v.mangrove_log,10) + - add_drop(v.cherry_log,10) + - add_drop(v.pale_oak_log,10) + - add_drop(m.materials.bark,10) +flower_focus: + weight: 1 + item: + name: "§fFlower Production" + material: v.poppy + effects: + - yield(10) + - prestige(2) + - upkeep(2) + - add_drop(v.dandelion,5) + - add_drop(v.poppy,5) + - add_drop(v.blue_orchid,5) + - add_drop(v.allium,5) + - add_drop(v.azure_bluet,5) + - add_drop(v.oxeye_daisy,5) + - add_drop(v.mangrove_log,5) + - add_drop(v.cornflower,5) + - add_drop(v.lily_of_the_valley,5) + - add_drop(v.red_tulip,5) + - add_drop(v.orange_tulip,5) + - add_drop(v.white_tulip,5) + - add_drop(v.pink_tulip,5) + - add_drop(v.wither_rose,5) + - add_drop(v.sunflower,5) + - add_drop(v.lilac,5) + - add_drop(v.rose_bush,5) + - add_drop(v.peony,5) + - add_drop(v.torchflower,5) + - add_drop(v.pitcher_plant,5) +rare_wood_focus: + weight: 1 + prerequisite: diamond_axes + item: + name: "§fRare Wood Production" + material: m.materials.valewood + effects: + - yield(4) + - prestige(2) + - upkeep(5) + - add_drop(m.materials.valewood,10) + - add_drop(m.materials.runebark,10) + - add_drop(m.materials.amberpine,10) + - add_drop(m.materials.goldmaple,10) + - add_drop(m.materials.silk,10) + +#quarry focus +stone_focus: + weight: 0 + item: + name: "§fStone Quarry" + material: v.stone + effects: + - yield(20) + - prestige(2) + - upkeep(5) + - add_drop(m.ingredients.salt,50) + - add_drop(v.stone,10) + - add_drop(v.granite,10) + - add_drop(v.diorite,10) + - add_drop(v.andesite,10) + - add_drop(v.deepslate,5) + - add_drop(v.gravel,5) +clay_focus: + weight: 1 + item: + name: "§fClay Quarry" + material: v.clay_ball + effects: + - yield(20) + - prestige(2) + - upkeep(5) + - add_drop(m.ingredients.salt,50) + - add_drop(v.clay_ball,40) + - add_drop(v.mud,10) +sandstone_focus: + weight: 2 + item: + name: "§fSandstone Quarry" + material: v.sandstone + effects: + - yield(20) + - prestige(2) + - upkeep(5) + - add_drop(m.ingredients.salt,50) + - add_drop(v.sandstone,40) + - add_drop(v.sand,10) +volcanic_focus: + weight: 3 + item: + name: "§fVolcanic Quarry" + material: v.basalt + effects: + - yield(20) + - prestige(2) + - upkeep(5) + - add_drop(m.ingredients.salt,50) + - add_drop(v.blackstone,20) + - add_drop(v.basalt,10) + - add_drop(v.netherrack,10) + - add_drop(v.obsidian,5) + - add_drop(v.crying_obsidian,5) + +#tools +stone_tools: + weight: 0 + item: + name: "§fStone Tools" + material: v.stone_pickaxe + effects: + - time_modifier(150) + - add_drop(nothing,50) + cost: + - v.cobblestone(2) + - v.stick(2) +iron_tools: + weight: 1 + item: + name: "§fIron Tools" + material: v.iron_pickaxe + effects: + - time_modifier(50) + - add_drop(nothing,25) + cost: + - v.iron_ingot(2) + - v.stick(2) +diamond_tools: + weight: 2 + item: + name: "§fDiamond Tools" + material: v.iron_pickaxe + model_data: 4 + effects: + - time_modifier(10) + cost: + - v.diamond(2) + - v.stick(2) +steel_tools: + weight: 3 + item: + name: "§7Steel Tools" + material: m.tools.steel_pickaxe + effects: + - prestige(20) + - yield(1) + - time_modifier(-10) + cost: + - m.materials.steel_ingot(2) + - v.stick(2) +abyssalite_tools: + weight: 4 + item: + name: "§8Abyssalite Tools" + material: m.tools.abyssalite_pickaxe + effects: + - prestige(40) + - yield(2) + - time_modifier(-30) + - upkeep(2) + cost: + - m.materials.abyssalite_ingot(1) + - m.materials.refined_maplewood(1) +mythril_tools: + weight: 5 + item: + name: "§3Mythril Tools" + material: m.tools.mythril_pickaxe + effects: + - prestige(80) + - yield(3) + - time_modifier(-50) + - upkeep(4) + cost: + - m.materials.mythril_ingot(1) + - m.materials.refined_elderwood(1) + +#tools_shovel +stone_shovels: + weight: 0 + item: + name: "§fStone Shovels" + material: v.stone_shovel + effects: + - time_modifier(150) + - add_drop(nothing,50) + cost: + - v.cobblestone(2) + - v.stick(2) +iron_shovels: + weight: 1 + item: + name: "§fIron Shovels" + material: v.iron_shovel + effects: + - time_modifier(50) + - add_drop(nothing,25) + cost: + - v.iron_ingot(2) + - v.stick(2) +diamond_shovels: + weight: 2 + item: + name: "§fDiamond Shovels" + material: v.iron_shovel + model_data: 25 + effects: + - time_modifier(10) + cost: + - v.diamond(2) + - v.stick(2) +steel_shovels: + weight: 3 + item: + name: "§7Steel Shovels" + material: m.tools.steel_shovel + effects: + - prestige(20) + - yield(1) + - time_modifier(-10) + cost: + - m.materials.steel_ingot(2) + - v.stick(2) +abyssalite_shovels: + weight: 4 + item: + name: "§8Abyssalite Shovels" + material: m.tools.abyssalite_shovel + effects: + - prestige(40) + - yield(2) + - time_modifier(-30) + - upkeep(2) + cost: + - m.materials.abyssalite_ingot(1) + - m.materials.refined_maplewood(1) +mythril_shovels: + weight: 5 + item: + name: "§3Mythril Shovels" + material: m.tools.mythril_shovel + effects: + - prestige(80) + - yield(3) + - time_modifier(-50) + - upkeep(4) + cost: + - m.materials.mythril_ingot(1) + - m.materials.refined_elderwood(1) + +#tools_forestry +stone_axes: + weight: 0 + item: + name: "§fStone Axes" + material: v.stone_axe + effects: + - time_modifier(150) + - add_drop(nothing,50) + cost: + - v.cobblestone(2) + - v.stick(2) +iron_axes: + weight: 1 + item: + name: "§fIron Axes" + material: v.iron_axe + effects: + - time_modifier(50) + - add_drop(nothing,25) + cost: + - v.iron_ingot(2) + - v.stick(2) +diamond_axes: + weight: 2 + item: + name: "§fDiamond Axes" + material: v.iron_axe + model_data: 18 + effects: + - time_modifier(10) + cost: + - v.diamond(2) + - v.stick(2) +steel_axes: + weight: 3 + item: + name: "§7Steel Axes" + material: m.tools.steel_axe + effects: + - prestige(20) + - yield(1) + - time_modifier(-10) + cost: + - m.materials.steel_ingot(2) + - v.stick(2) +abyssalite_axes: + weight: 4 + item: + name: "§8Abyssalite Axes" + material: m.tools.abyssalite_axe + effects: + - prestige(40) + - yield(2) + - time_modifier(-30) + - upkeep(2) + cost: + - m.materials.abyssalite_ingot(1) + - m.materials.refined_maplewood(1) +mythril_axes: + weight: 5 + item: + name: "§3Mythril Axes" + material: m.tools.mythril_axe + effects: + - prestige(80) + - yield(3) + - time_modifier(-50) + - upkeep(4) + cost: + - m.materials.mythril_ingot(1) + - m.materials.refined_elderwood(1) + +#tools_hoes +stone_hoes: + weight: 0 + item: + name: "§fStone Hoes" + material: v.stone_hoe + effects: + - time_modifier(150) + - add_drop(nothing,50) + cost: + - v.cobblestone(2) + - v.stick(2) +iron_hoes: + weight: 1 + item: + name: "§fIron Hoes" + material: v.iron_hoe + effects: + - time_modifier(50) + - add_drop(nothing,25) + cost: + - v.iron_ingot(2) + - v.stick(2) +diamond_hoes: + weight: 2 + item: + name: "§fDiamond Hoes" + material: v.iron_hoe + model_data: 23 + effects: + - time_modifier(10) + cost: + - v.diamond(2) + - v.stick(2) +steel_hoes: + weight: 3 + item: + name: "§7Steel Hoes" + material: m.tools.steel_hoe + effects: + - prestige(20) + - yield(1) + - time_modifier(-10) + cost: + - m.materials.steel_ingot(2) + - v.stick(2) +abyssalite_hoes: + weight: 4 + item: + name: "§8Abyssalite Hoes" + material: m.tools.abyssalite_hoe + effects: + - prestige(40) + - yield(2) + - time_modifier(-30) + - upkeep(2) + cost: + - m.materials.abyssalite_ingot(1) + - m.materials.refined_maplewood(1) +mythril_hoes: + weight: 5 + item: + name: "§3Mythril Hoes" + material: m.tools.mythril_hoe + effects: + - prestige(80) + - yield(3) + - time_modifier(-50) + - upkeep(4) + cost: + - m.materials.mythril_ingot(1) + - m.materials.refined_elderwood(1) + +#explosives +no_explosives: + weight: 0 + item: + name: "§fNo Explosives" + material: v.barrier + effects: + - time_modifier(20) +basic_explosives: + weight: 1 + item: + name: "§fBasic Explosives" + material: v.gunpowder + effects: + - prestige(4) + - upkeep(1) + cost: + - v.gunpowder(1) +dynamite: + weight: 2 + item: + name: "§fDynamite" + material: m.materials.dynamite + effects: + - prestige(8) + - time_modifier(-10) + - upkeep(2) + cost: + - m.materials.dynamite(1) +arcane_mining: + weight: 3 + item: + name: "§dArcane Mining" + material: m.materials.iron_core + effects: + - prestige(16) + - time_modifier(-20) + - upkeep(4) + cost: + - m.materials.dynamite(1) + - m.materials.arcane_crystal(2) + +#refinery +no_refinery: + weight: 0 + item: + name: "§fNo Refinery" + material: v.barrier + effects: + - time_modifier(80) +basic_refinery: + weight: 1 + item: + name: "§fBasic Refinery" + material: v.campfire + effects: + - prestige(2) + - time_modifier(40) + cost: + - v.coal(2) +advanced_refinery: + weight: 2 + item: + name: "§fAdvanced Refinery" + material: v.furnace + effects: + - prestige(4) + - time_modifier(20) + - upkeep(1) + cost: + - v.coal(4) +industrial_refinery: + weight: 3 + item: + name: "§fIndustrial Refinery" + material: v.blast_furnace + effects: + - prestige(8) + - upkeep(2) + cost: + - v.coal(8) +arcane_refinery: + weight: 4 + item: + name: "§dArcane Refinery" + material: v.crying_obsidian + effects: + - prestige(16) + - time_modifier(-10) + - upkeep(4) + cost: + - v.coal(8) + - m.materials.arcane_crystal(2) + +#lights +no_light: + weight: 0 + item: + name: "§fNo Lights" + material: v.barrier + effects: + - time_modifier(20) +torches: + weight: 1 + item: + name: "§fTorches" + material: v.torch + effects: + - prestige(2) + - time_modifier(10) + - upkeep(2) + cost: + - v.coal(2) +lanterns: + weight: 2 + item: + name: "§fLanterns" + material: v.lantern + effects: + - prestige(4) + - upkeep(4) + cost: + - v.coal(4) + - v.iron_ingot(2) + +#fertilizer +no_fertilizer: + weight: 0 + item: + name: "§fNo Fertilizer" + material: v.barrier + effects: + - time_modifier(20) +basic_fertilizer: + weight: 1 + item: + name: "§fBasic Fertilizer" + material: v.bone_meal + effects: + - prestige(2) + - time_modifier(10) + - upkeep(2) + cost: + - v.bone_meal(4) +advanced_fertilizer: + weight: 2 + prerequisite: basic_farm_irrigation + item: + name: "§fAdvanced Fertilizer" + material: m.materials.fertilizer + effects: + - prestige(4) + - upkeep(4) + cost: + - m.materials.fertilizer(2) + +#forestry_irrigation +no_forestry_irrigation: + weight: 0 + item: + name: "§fNo Forestry Irrigation" + material: v.barrier + effects: + - time_modifier(80) +basic_forestry_irrigation: + weight: 1 + item: + name: "§fBasic Forestry Irrigation" + material: m.ingredients.cup_of_water + effects: + - prestige(2) + - time_modifier(40) + cost: + - m.ingredients.cup_of_water(4) +steam_powered_forestry_irrigation: + weight: 2 + prerequisite: iron_axes + item: + name: "§fSteam Powered Forestry Irrigation" + material: v.water_bucket + effects: + - prestige(8) + - upkeep(2) + cost: + - m.ingredients.cup_of_water(4) + - v.coal(8) +arcane_forestry_irrigation: + weight: 3 + prerequisite: diamond_axes + item: + name: "§dArcane Forestry Irrigation" + material: m.materials.arcane_crystal + effects: + - prestige(16) + - time_modifier(-10) + - upkeep(4) + cost: + - m.ingredients.cup_of_water(4) + - m.materials.arcane_crystal(2) + - v.coal(8) + +#irrigation +no_farm_irrigation: + weight: 0 + item: + name: "§fNo Farm Irrigation" + material: v.barrier + effects: + - time_modifier(80) +basic_farm_irrigation: + weight: 1 + item: + name: "§fBasic Farm Irrigation" + material: m.ingredients.cup_of_water + effects: + - prestige(2) + - time_modifier(40) + cost: + - m.ingredients.cup_of_water(4) +steam_powered_farm_irrigation: + weight: 2 + prerequisite: iron_hoes + item: + name: "§fSteam Powered Farm Irrigation" + material: v.water_bucket + effects: + - prestige(8) + - upkeep(2) + cost: + - m.ingredients.cup_of_water(4) + - v.coal(8) +arcane_farm_irrigation: + weight: 3 + prerequisite: diamond_hoes + item: + name: "§dArcane Farm Irrigation" + material: m.materials.arcane_crystal + effects: + - prestige(16) + - time_modifier(-10) + - upkeep(4) + cost: + - m.ingredients.cup_of_water(4) + - m.materials.arcane_crystal(2) + - v.coal(8) + +#royal mine focus +prologue_1: + weight: 1 + prerequisite: iron_tools + item: + name: "§7Ignitium Production" + material: m.materials.ignitium + effects: + - prestige(10) + - add_drop(m.materials.ignitium,100) +act1_1: + weight: 1 + prerequisite: diamond_tools + item: + name: "§7Abyssalite Fragment Production" + material: m.materials.abyssalite_fragment + effects: + - prestige(10) + - add_drop(m.materials.raw_tin,50) + - add_drop(m.materials.abyssalite_fragment,50) +act1_2: + weight: 2 + prerequisite: iron_tools + item: + name: "§7Improved Ignitium Production" + material: m.materials.ignitium + effects: + - prestige(10) + - yield(4) + - add_drop(m.materials.ignitium,100) +act2_1: + weight: 1 + prerequisite: steel_tools + item: + name: "§7Mythril Fragment Production" + material: m.materials.mythril_fragment + effects: + - prestige(50) + #- add_drop(m.materials.mythril_fragment,70) + #- add_drop(m.materials.mythrilite,30) +act2_2: + weight: 2 + prerequisite: iron_tools + item: + name: "§7Improved Ignitium Production" + material: m.materials.ignitium + effects: + - prestige(10) + - yield(10) + #- add_drop(m.materials.ignitium,100) +act2_3: + weight: 3 + prerequisite: diamond_tools + item: + name: "§7Improved Abyssalite Fragment Production" + material: m.materials.abyssalite_fragment + effects: + - prestige(10) + - yield(10) + #- add_drop(m.materials.raw_tin,50) + #- add_drop(m.materials.abyssalite_fragment,50) +act3_1: + weight: 1 + prerequisite: abyssalite_tools + item: + name: "§7Mythrilite Production" + material: m.materials.mythrilite + effects: + - prestige(0) + - add_drop(nothing,100) \ No newline at end of file