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+ + + +Two phones. One ball.
Carried between them by sound.
No Wi-Fi, Bluetooth or accounts. The two phones talk to each other by chirping, using the speaker and microphone.
+ +Each phone is one half of the court. The top edge of your screen is a portal: the ball flies through it, the phone chirps it across, and it bursts out of the top of the other phone. You'll hear it go.
+Knock the ball through a gem to load a trick. It goes off on their screen when the ball arrives:
+ +Long rallies heat up the court. 6+ hits and the point is worth ×2, 12+ and it's worth ×3.
+Every return charges your bomb meter. When it's full, tap while the ball is on their side to drop a bomb onto their screen, lined up with where you tapped. If it hits their paddle, the paddle is stunned.
+Miss the ball and they score. Whoever misses serves next.
+ +