Hi , I checked out the repo and tried to generate the randomized block building
We can find out the defect happened in mesh id=28 when the grid elements filled likes this way in the screenshot.

Just want to confirm it's a assets bug instead the logic error. Thanks for your amazing project !
Hi , I checked out the repo and tried to generate the randomized block building
We can find out the defect happened in mesh id=28 when the grid elements filled likes this way in the screenshot.

Just want to confirm it's a assets bug instead the logic error. Thanks for your amazing project !