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BurakErdemci/README.md

Burak Erdemci — building things that think

burakerdemci.com  ·  LinkedIn  ·  erdemciburakemre@gmail.com


In 2024 I walked away from marine engineering — not because I had a plan, but because I needed a change. I picked up Unity out of curiosity, and within months I was building games, then web apps, then AI systems. Eighteen months later I have two agentic AI projects in active development and haven't looked back.

I use AI tools daily and take verification seriously — tests, reasoning, review. I work best when I own a problem end-to-end.


Building now

An AI game-dev studio for Unity.
Every coding agent and live Unity control in one desktop app, behind one approval gate.

  • 7 CLI agents plus 8+ cloud APIs and local Ollama — switchable per message
  • One approval gate for all of them. Every file write and shell command goes through the same panel
  • 46 Unity Editor tools over MCP — the agent drives the live Editor, and can play the game it just built

Python FastAPI React Electron MCP C#

Download →  ·  Selected for the ETO Kampüsten Ticarete program

Gamachine demo

A voice-and-vision assistant that remembers.
Sees my screen, hears my voice, answers in ~200 ms over the Gemini Live API.

  • Two-layer persistent memory — structured JSON profile plus ChromaDB RAG
  • An InsightAgent pulls durable learnings out of each conversation on its own
  • 12 integrated tools — Spotify, Gmail, Playwright MCP, screen vision

Python Gemini Live ChromaDB Electron MCP

A background auditor for AI agent memory.
Agent memory is written once and trusted forever. This watches sessions, extracts durable findings, and flags the notes that have quietly gone stale.

  • On a real 329-commit project, 61% of existing memory notes had rotted — that measurement is what started the project
  • Nothing is ever deleted. Decay is reported, never silently corrected

TypeScript Node


Shipped

Ristorante Stellato

A restaurant reservation system, designed and shipped end to end — not a tutorial build.

  • REST API, NextAuth v5, MongoDB, and an admin dashboard with filtering and pagination
  • 53 Vitest unit and integration tests, PWA offline support, TR/EN i18n, IP-based rate limiting

Next.js 16 TypeScript MongoDB NextAuth v5 Vitest

Live demo →

Workday Loop

A 2D psychological thriller about the monotony of modern work. Built with a team of three and published on itch.io.

  • Multiple endings driven by what the player chooses, not how well they play
  • Atmosphere owed to Nier: Automata and The Stanley Parable

Unity 6 C# URP 2D

Play it →


Stack


Contribution activity

Eskişehir, Turkey  ·  open to remote work

Pinned Loading

  1. ristorante-stellato ristorante-stellato Public

    Full-stack restaurant reservation system — Next.js 16, MongoDB, NextAuth v5, PWA and i18n, covered by 53 tests. Live on Vercel.

    TypeScript

  2. Workday-Loop Workday-Loop Public

    Short narrative Unity game about an office loop where what you choose matters more than how well you play.

    C#

  3. gamachine gamachine Public

    AI game dev studio for Unity - drive Claude Code, Codex, Antigravity, Copilot, Cursor, OpenCode and cloud models from one desktop app, behind one approval gate, with live Unity Editor control over …

    C# 3

  4. codex-delegate codex-delegate Public

    Delegate implementation work to a Codex worker while Claude stays the architect and reviewer.

    Python

  5. Context-Police Context-Police Public

    Background auditor for AI coding-agent memory — extracts durable findings from sessions and flags notes that have silently gone stale.

    TypeScript