A standalone Meta Quest experience that shows what happens when you send a prompt to an LLM: a GPU rig assembles itself around you, then a real inference request travels through the system and lands on one graphics card in front of you.
Built with Unity 6 (URP, Android) and Claude Code.
- Want to build VR apps with Unity? Read the beginner guide:
docs/vr-guide/. Ten chapters, from installing Unity to running on a Quest, with grabbing, menus, locomotion, scripting, performance, and using an AI coding agent with the editor. - Working on this project? Read
CLAUDE.md, thendocs/milestones.md. - Setting up a machine?
docs/setup-runbook.md.
sudo apt-get install -y mono-mcs
./tools/headless-tests/run.shA first pass only. The Unity Test Runner is the real check. See
tools/headless-tests/README.md.
Runtime code and data assets are written and pass 40 tests in the headless harness. The project opens in Unity and builds its scene from code. Nothing has run on a headset yet, so no milestone is ticked.