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OpenReliant
openreliant
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Newest
Comfortable display density
Compact display density
Mods can change and add combat maneuvers
enhancement
OpenReliant/openreliant#1024
·
Filter by author
vdmkenny
opened
on Oct 9, 2026
·
Campaign mods (v0.9)
Dreamcast version: the files sltool doesn't read yet
enhancement
OpenReliant/openreliant#1022
·
Filter by author
vdmkenny
opened
on Oct 9, 2026
·
Enhancements
sltool cd: read whole Xbox disc images, not only extract-xiso's
enhancement
OpenReliant/openreliant#1019
·
Filter by author
vdmkenny
opened
on Oct 9, 2026
·
Standalone engine (v2.0)
Battlestar Galactica (2003) and a shared engine
question
reverse engineering
OpenReliant/openreliant#1017
·
Filter by author
vdmkenny
opened
on Oct 9, 2026
·
Standalone engine (v2.0)
StarLancer's game data in tables, as FreeSpace 2 Open keeps its game in .tbl files
OpenReliant/openreliant#1015
·
Filter by author
vdmkenny
opened
on Oct 9, 2026
·
Standalone engine (v2.0)
Tell the player when a new release is out, by checking GitHub
OpenReliant/openreliant#1010
·
Filter by author
vdmkenny
opened
on Oct 9, 2026
·
Enhancements
A mod's ship type based on a ship outside the twelve gets no frame from
Cockpit=
feature request
OpenReliant/openreliant#1004
·
Filter by author
LordBlacksun
opened
on Oct 9, 2026
·
Mission editor (v0.10)
2
Expose visible text bounds alongside HUD text measurements
feature request
OpenReliant/openreliant#1001
·
Filter by author
KonCyptFysh
opened
on Oct 9, 2026
·
Campaign mods (v0.9)
Allow scripted HUD panels to reuse the native animated power ball
feature request
OpenReliant/openreliant#1000
·
Filter by author
KonCyptFysh
opened
on Oct 9, 2026
·
Campaign mods (v0.9)
Allow independent placement and sizing of native HUD names, titles and labels
feature request
OpenReliant/openreliant#999
·
Filter by author
KonCyptFysh
opened
on Oct 9, 2026
·
Campaign mods (v0.9)
Let comms portraits use a display size independent of their video resolution
feature request
OpenReliant/openreliant#998
·
Filter by author
KonCyptFysh
opened
on Oct 9, 2026
·
Campaign mods (v0.9)
Campaigns of more than 28 missions
OpenReliant/openreliant#987
·
Filter by author
vdmkenny
opened
on Oct 9, 2026
·
Enhancements
Forked campaigns: choose the next mission as the campaign goes
enhancement
mods
OpenReliant/openreliant#977
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Enhancements
Hear the player's own jump-in sound after a jump to a far nav point
enhancement
feature request
OpenReliant/openreliant#974
·
Filter by author
LordBlacksun
opened
on Oct 8, 2026
The player's engine sound isn't ended when a mission ends
Bug
OpenReliant/openreliant#973
·
Filter by author
LordBlacksun
opened
on Oct 8, 2026
OpenAL logs "Value out of range" hundreds of times in flight
bug
Bug
OpenReliant/openreliant#971
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Mission editor (v0.10)
A texture whose pixels were let go of would go up with another texture's bytes
bug
Bug
OpenReliant/openreliant#965
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Mission editor (v0.10)
Download the mods a game needs from a mod registry
enhancement
Feature
OpenReliant/openreliant#959
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Enhancements
Skill ratings for public games, without accounts
enhancement
Feature
OpenReliant/openreliant#958
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Enhancements
Public games: a master server that lists them, and quick join
Feature
OpenReliant/openreliant#957
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Multiplayer (v1.1)
Modded network games: the same mods, the same numbers and the same records on every machine
Task
OpenReliant/openreliant#956
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Multiplayer (v1.1)
State for each player, in place of the one player the engine assumes
Task
OpenReliant/openreliant#955
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Multiplayer (v1.1)
The network model for public games: a host that owns the simulation
Task
OpenReliant/openreliant#954
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Multiplayer (v1.1)
An example game with open content, to show the engine stands alone
Feature
OpenReliant/openreliant#953
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Standalone engine (v2.0)
Let the file readers build without the game, and check the layering in CI
Task
OpenReliant/openreliant#952
·
Filter by author
vdmkenny
opened
on Oct 8, 2026
·
Standalone engine (v2.0)
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