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Dynamically enables Path Tracing or Ray Tracing during cutscenes and dialogues in The Witcher 3 (Next-Gen v5.00+), restoring gameplay settings when scenes end.

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Dynamic Path Tracing For Cutscenes

A Witcher 3 Next-Gen mod that automatically enables Path Tracing or Ray Tracing during cutscenes and dialogues, seamlessly restoring your normal gameplay graphics when the scene ends.


Features

  • Dynamic PT/RT Switching: Automatically engages Path Tracing or Ray Tracing during cinematic scenes and dialogues.
  • Debounce Protection: Smooth transitions that prevent rapid graphics switching when skipping dialogue lines.
  • Scene Customization: Configure separate lighting profiles for story cutscenes and conversational dialogues.
  • In-Game Menu: Full configuration under Options > Gameplay > Cutscene Path Tracing.
  • 18 Languages: Fully translated into all official game languages.
  • No Script Conflicts: Built with modern REDengine annotations without editing vanilla script files.

Installation

Extract the release zip into your Witcher 3 root directory:

The Witcher 3/
├── bin/
└── mods/modCutscenePT/

Or install via your preferred mod manager (Vortex, MO2).


Compatibility

  • The Witcher 3 Next-Gen (v5.00+) DX12.
  • Fully compatible alongside Dynamic Region Graphics.

License

MIT License

About

Dynamically enables Path Tracing or Ray Tracing during cutscenes and dialogues in The Witcher 3 (Next-Gen v5.00+), restoring gameplay settings when scenes end.

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