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renderer: Get maximum texture size via graphics rendering API - #3174

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soreau wants to merge 1 commit into
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max-texture-size
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soreau wants to merge 1 commit into
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max-texture-size

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@soreau

@soreau soreau commented Oct 14, 2026

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@soreau
soreau force-pushed the max-texture-size branch 2 times, most recently from 05549c1 to ebd3e68 Compare October 14, 2026 16:40
@mark-herbert42

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applied - no issues so far, vulkan renderer

Comment thread metadata/workarounds.xml
Comment thread src/api/wayfire/opengl.hpp Outdated
/**
* Returns the maximum texture size for the gpu hardware.
*/
uint32_t get_hardware_maximum_texture_size();

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I don't really think we need this in the public headers, but if you do want to have this here, it will need an api/abi version bump.

Otherwise should be moved to priv headers.

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Can you clarify to which priv header you are referring? I see opengl-priv.hpp but this is for vulkan and opengl.

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opengl-priv would be fine. We don't yet have a vulkan-priv header but I suppose we could add it if more functions pop up.

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3 participants