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You must be logged in to vote 🌺 Seb-style
rendering mvebNoGraphicsAPIRHI for abstracting over Vulkan, DX12, Metal, et al when porting a Nu game to non-Vulkan platforms?likely implement as a 'minimum viable extension branch' -
You must be logged in to vote 🌺 Investigate the potential designs and implementation estimates for implementing a 3D material graph in Nu.
wontfixain't investigationa topic involving investigation mveblikely implement as a 'minimum viable extension branch' -
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You must be logged in to vote 🌺 VR integration in Nu with a Minimum Viable Extension Branch (MVEB)
investigationa topic involving investigation mveblikely implement as a 'minimum viable extension branch' -
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You must be logged in to vote 🌺 What would a pervasive game networking implementation in Nu look like and how would it work?
networking mveblikely implement as a 'minimum viable extension branch' -
You must be logged in to vote 🌺 Model-based Networking Discussion (plus Federated MMCC Models)
networking mveblikely implement as a 'minimum viable extension branch' -
You must be logged in to vote 🌺 Experiment with a Prolog-inspired API as an alternative to MMCC / ImSim?
investigationa topic involving investigation -
You must be logged in to vote 🌺 How well could Nu be made to work for an open world game (world streaming)?
investigationa topic involving investigation mveblikely implement as a 'minimum viable extension branch' -
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You must be logged in to vote 🌺 Should we create a Nu-specific multiplatform build and debug plug-in for VS Code?
f#issue originating from F# or F# tooling mobile mac -
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