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Card Detail Tooltip - Card Survival Fantasy Forest

This mod shows card status and progress related details in tooltip.

Preview

Usage

Install BepInEx

This mod works as a plug-in of BepInEx 5 framework.

See https://docs.bepinex.dev/v5.4.21/articles/user_guide/installation/index.html

Mod Setup

Compatibility

Version 1.0.11 targets the Windows open beta EA_beta_0.68b. Compatibility with older stable versions and Android has not been verified.

Tooltip notes

  • Details are appended to the game's current tooltip text, preserving its original descriptions, live updates and hold-to-act prompts.
  • Cooking rates are averages; completion estimates use the current rate and can change when processing pauses or conditions change.
  • Drop percentages describe possible outcome groups. Displayed quantities are examples, and trap timers do not predict when an animal will arrive.
  • Wound-fatality estimates cover immediate wound blood loss after a hit, excluding later poison and other secondary effects.
  • NPC work tooltips show the selected work step and its remaining ticks, not a whole expedition's completion time. Blocked-duty reasons reflect the game's last duty check. Outcome quantities are samples and may change before completion.
  • NPC stat changes include the target's scaling, before repetition penalties and stat limits. Ordinary player-action buttons continue to use player calculations.

Credits

Thanks to Shosetsu for fork updates, and SamaraFleurety for card-aware durability visibility, counter-modifier access and null-check fixes.

Settings (Optional)

The configuration file can be found at /BepInEx/config/CSFFCardDetailTooltip.cfg

Name Default Description
Enabled true If set to true, will show the details tooltips
HotKey F2 The key to enable and disable the tool tips
RecipesShowTargetDuration false If true, cookers like traps will show exact cooking duration instead of a range.
HideImpossibleDropSet true If true, impossible drop sets will be hidden.
TooltipNextPageHotKey RightBracket The key to show next page of the tool tip.
TooltipPreviousPageHotKey LeftBracket The key to show previous page of the tool tip.
AdditionalEncounterLogMessage false If true, shows additional tips in the message log of combat encounter.
ForceInspectStatInfos false If true, stats like Bacteria Fever are forced to be inspectable.

Toggle Note: When using the hotkey to enable/disable the detailed tooltips, the tooltips will not be updated until the user moves the mouse off of a card.

Change Log

Unreleased

  • Show NPC workers, selected duties, step countdowns, destinations and recorded duty blockers on NPC and working-card tooltips.

  • Preview selected NPC work using the worker's action modifiers and drop weights.

  • Show duty activation changes and target-scaled NPC relationship/stat changes.

  • Expand encounter previews with conditional stat changes, vulnerability, wrestling and temporary effects, including duration refreshes.

  • Use the hovered action for encounter distance and incoming escape bonuses; label native success estimates, respect guaranteed success and remove misleading harmless-attack hints.

  • Group per-action-tick stat effects under one heading, preserving individual stat names and available modifier sources.

  • Hide empty tooltip lines and empty stat-effect sections.

  • Ignore disabled or missing local-counter modifiers in durability breakdowns.

  • Handle missing localization dictionaries and stat-action models safely.

1.0.11

  • Update compatibility with open beta EA_beta_0.68b, including recipe lookup, blueprint weight, drop probabilities and durability visibility.
  • Show individual weapon moves with condition and skill modifiers. Mark feints as non-damaging and clarify which bonuses require ammunition or an encounter.
  • Include armour quality, hardness and liquid coatings in combat previews, and account for separate damage rolls and target-specific bonuses.
  • Show interpolated action effects, temporary stat changes and NPC stat effects. Include both cards' time modifiers and respect minimum and zero-cost actions.
  • Restore detailed tooltips for alternate actions and actions with no card drops.
  • Correct recipe averages, paused processing and nested liquid containers so ingredient effects are not applied to the container itself.
  • Use the correct ingredient and cooker for recipe drops, and show liquid output from the corresponding outcome in actions with multiple results.
  • Include durability scaling in passive-effect breakdowns and correctly compound stacked multipliers, including progress-rate multipliers.
  • Display modified stat limits and effective durability maxima; prepare status tooltips before they appear.
  • Preserve game randomness, action/drop caches and travel state during previews.
  • Prevent stale local game DLLs from overriding the configured build references.

1.0.0

  • Update for CSFF

1.0.1

  • Fishing should now provide the correct chance report.

1.0.2

  • Added support for CSFF's overhauled trap system.

1.0.3 ~ 1.0.5

  • Improved Stat handling logic, significantly boosting performance (especially in late game).

1.0.6

  • Fixed incorrect type definition in Encounter.cs.

1.0.7

  • Fixed missing SpoilageRateModifier handling in liquid container details.

1.0.8 ~ 1.0.8.1

  • Removed handling for unsupported WeatherCardInspectable.
  • Disabled Weight display in EquipmentButton tooltip when WikiMod v1.0.6 or higher is loaded; full encumbrance info is available there.

1.0.9

  • Refined the display logic for the Time Cost Modifiers to improve clarity and readability.
  • Removed the novelty countdown timer from permanently decaying stats, as these modifier do not actually expire—eliminating potential user confusion.

1.0.10

  • Added support for displaying Multiply Modifiers.

Change Log (CSTI)

1.0.2

  • Now it shows detailed weight of items and stats of character.

1.0.3

  • Adds enable/disable hotkey.
  • Shows action staleness on character stats.
  • Adds up rate modification from cooking recipe.

1.0.4

  • Shows probabilities for results of actions in events.
  • Adds tooltips to placed containers like chests (issue #2).

1.0.5

  • Shows trap duration and drop probability.
  • Adds up stacking passive effects of multiple cards.
  • Add Simplified Chinese localization

1.0.6

  • Shows liquid spoilage.
  • No longer shows stat modifiers from unknown sources.

1.1.0

  • Shows StatModifier and CardStateChange for DismantleCardActions (e.g. changes in satiation when eating food).
  • Shows card drop, transform or destroy by DismantleCardActions.
  • Minor bug fix.

1.1.1

  • Long tootip texts can now be shown in multiple pages, use [ and ] keys to turn pages.
  • Shows changes made by CardOnCardAction (e.g. results of fishing with a fishing rod).
  • Shows possible results of scene exploration.
  • New config entry HideImpossibleDropSet. Set to false to show all card drops even with a chance of %0.

1.1.2

  • Fix hold text and bar not displaying when have a card interaction.
  • Shows state changes when build or deconstruct blueprints.
  • Should work safely with game version 1.04.

1.1.3

  • Resolved tooltip title overlap issue.
  • New config entry "WeatherCardInspectable". Enabled by default to inspect weather card.
  • Shows OnFull/Zero action details when card stats change.

1.1.4

  • Show tooltip in the combat encounter (by @DreamPrism).
  • New config entry ForceInspectStatInfos (by @DreamPrism).
  • New config entry AdditionalEncounterLogMessage.
  • Fix ignored possible same weather.
  • Shows actions of liquid containers.
  • Minor bug fix.

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