Type blaze wherever you'd type cargo.
Blazingly fast Rust, literally.
Install · Try it · How fast · How it works · Docs
curl -fsSL https://ix.dev/blaze | shFor macOS on Apple silicon and Linux, with or without Rust installed: blaze builds with its own Rust, whatever rustup or the project pins, and the installer downloads it once (about 125 to 160 MB; none when rustup already has that same nightly; v2's blaze cannot fetch it yet: toolchain.md). Rather use crates.io or Nix? Other ways to install.
That installs stable: a release that passed the heavy tests (real projects on macOS and Linux: cargo, zed, servo, bun, NVIDIA Dynamo, fff, fframes, flox and OpenAI's Codex CLI each build, build again after an edit faster than with cargo, and pass their tests). Canary is the newest release, out as soon as it is built and promoted to stable unchanged once it passes them (release.md):
curl -fsSL https://ix.dev/blaze | sh -s -- --channel canaryIn any Rust project:
blaze run # like cargo run
blaze test # like cargo test
blaze build # like cargo build
The first build loads your project and compiles every crate of it, with no cargo build and no
rustc. Then change a function and build again: blaze's daemon, still running, builds only what
the edit changed. blaze answers build, check, run, test and bench; other cargo
commands are not blaze's yet.
These numbers are blaze v1's; v2 has not been measured yet.
- Edits rebuild 10× faster on macOS arm64, 24× faster on Linux aarch64 and 11× faster on Linux x86-64 than with
cargo build, on average over real projects. - About 20 ms from saving a file to a running program using the new code, with live edits.
| Edit one function, then build (Linux x86-64) | cargo build |
blaze build |
|---|---|---|
| ripgrep | 508 ms | 56 ms (9.1× faster) |
| nushell | 1.25 s | 236 ms (5.3× faster) |
| helix | 2.15 s | 116 ms (19× faster) |
| bun (1.25M lines of Rust) | 9.11 s | 451 ms (20× faster) |
Every project, platform, chart, and the memory and disk it takes: benchmarks.
blaze's daemon keeps your project compiled in memory, with no cargo or rustc under it. After an edit it compiles only the functions you changed and links the program again with its own linker. More.
- macOS on Apple silicon and Linux. Windows has no installer, and v2 has not been run there (v1 on Windows).
- blaze is its own toolchain. It builds every project with its own Rust,
blaze-2026-10-27(today the nightly of that date), whatever the project pins; stable code and#![feature(...)]code build. Your toolchain and CI stay the final word (why). - It trades memory for speed: a few GB for a small project.
- It's young. Keep
cargo checkor your CI as the final word, and tell us when something differs from cargo.
All the details: what works and what doesn't yet.
- Install: requirements, crates.io, Nix
- Using blaze: day to day, rebuild on save, making plain
cargo builduse blaze - Benchmarks: every number, how it's measured, and on what machines
- How it works: the plan of blaze v2, and a map of its crates
- Cargo compatibility: every command, flag and setting
- CI runner and roadmap: where blaze is going
- Contributing
nix run github:indexable-inc/blaze#lifeThis opens a Game of Life window. On macOS on Apple silicon you can change its rules, colours and speed while it runs (live edits are blaze v1's; v2 does not have them yet); elsewhere the window runs without live edits. It needs Nix, and builds blaze from source the first time.
What's new has every change worth knowing, each as a short lesson on the course, with the ones new since your last visit marked. For release news: Watch → Custom → Releases on GitHub.
We're working with a few teams on fast Rust CI and remote builds, built on blaze. If your team waits on Rust builds, tell us what slows you down: andrew@ix.dev. Teams we work with get early access and a direct say in what we build next.
How to build blaze from a checkout, run its tests and send a change: docs/contributing.md. To report a security problem: .github/SECURITY.md.
blaze stands on the shoulders of giants. Thank you to the people who built:
- rust-analyzer, whose analysis and MIR blaze compiles from
- Cranelift (Bytecode Alliance), the fast code generator
- LLVM and inkwell, for the optimised tiers
- salsa, the incremental engine underneath
- object, for reading and writing executables
- Rust and its compiler crates
- rustd (DioxusLabs), whose code blaze includes
- Makepad, whose live-coding work inspired much of blaze, and
its JIT relax, behind
makepad run
None of these projects endorses blaze.
blaze was called blaze until 2026-10-24; blaze still works. Made at ix
for den's native app. MIT or Apache-2.0.
