Skip to content
ivkanPublic

About

Native desktop workspace for running several CLI coding agents side by side, with live status for which one needs you. Rust + GPUI.

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

4 stars

Watchers

0 watching

Forks

Latest commit

 

History

71 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Splitlane logo

Splitlane

Run Claude Code, Codex and other coding agents side by side,
and see at a glance which one is waiting for you.

Download the latest release

Install · How it knows · What is in the window · Neighbours · FAQ · Docs

Splitlane with three Claude Code sessions in one project. The rail on the left lists them under the project, in a group named Work; the right-hand pane shows a permission prompt, its header reads 'waiting for you', and the title bar reads '1 agent waiting'.

Three agents in one project. One is working, one has finished, and one is asking to run npm test - the rail, its pane header and the title bar all say so.

splitlane-demo-readme-crf28.mp4

Splitlane is a native desktop app for supervising several CLI coding agents at once. Every agent runs in a real terminal pane, exactly as it would in your own terminal. What Splitlane adds is the part a terminal cannot tell you: which session is working, which has finished, and which is stopped on a question for you - read from the agents themselves, not guessed from terminal activity.

It is written in Rust on Zed's GPUI, runs on macOS, Linux and Windows, and keeps everything local: the agents are the CLIs you already use, with your own accounts.

Status: early. Splitlane is used daily on macOS (Apple Silicon). Linux (x86_64, aarch64) and Windows (x64) are built and tested in CI but have had far less hands-on use. Release builds exist for macOS and Linux; Windows is built from source for now - see Install.

How it knows

A status dot you cannot trust is worse than none, so each agent's state comes from the best source that agent offers - and the sources are not equal:

  • Claude Code and Codex are read directly from their own session records - Claude Code's status file and transcript, Codex's rollout - plus the process tree under the pane. A permission prompt, a running tool call and a finished turn are told apart from what the agent recorded, not from whether the terminal is printing.
  • Eight more - Gemini, Cursor, OpenCode, Pi, Hermes Agent, Grok, CodeBuddy and Qoder - report through hooks that a small shim on the pane's PATH installs for the length of the session.
  • The last six - Copilot, Kiro, Factory, Antigravity, Openclaw and Amp - expose no hook surface Splitlane can use. For them it knows only that the process is running and when it exits, so their row can say running while the agent is in fact waiting for you.

Five words, everywhere a session is listed: starting, running, waiting for you, idle, failed. A finished run you have not looked at yet stays marked until its pane is on screen, so a pile of uncollected results does not go quiet. You answer an agent in its own terminal; there is no second approval UI to keep in sync.

What is in the window

Splitlane in a two-by-two grid: three agent panes and the project's diff with its changed-files column.

The same project as a grid of four: the three agents and the diff of what they changed.

  • Panes. A project's panes are a row, a column, or a grid of four. ⌥\ adds a pane; an empty pane lists the agents on your PATH, this project's open sessions and its past sessions, and you pick one inside the pane.
  • The rail. One list of projects, each expanding to its sessions with their status. ⌥⇥ jumps to the next session waiting for you.
  • Groups. Projects can sit under named labels in the rail. Fold a group away, or keep its project names out of notifications.
  • Hand an answer over. A session's last answer goes to another agent on screen from the pane's menu, onto its input line; you press Enter. ⌘⌥C copies it instead.
  • Diff. A project's uncommitted changes, with a file list, a filter and a revision picker, in a pane next to the agents that made them.
  • Files. A tree of the project with git change marks (⌘B).
  • Limits. Your Claude and Codex plan usage in the rail, with when it resets.
  • Sessions survive a restart. Claude Code sessions resume into the same conversation.
  • Notifications when a session is waiting, has failed, or (optionally) has finished - only for sessions you cannot currently see.
  • Presets. A saved set of panes, each with its own directory and agent, started from the Launch pad (⇧⌘L) or with splitlane up.
  • For agents. A read-only MCP bridge (splitlane mcp install) lets one agent read another pane's output, and a local CLI and JSON-RPC socket (splitlane ls, read, send, wait, watch) script the app. Anything that types into a pane is off until you enable it.

Supported agents: Claude Code, Codex, OpenCode, Gemini, Cursor, Copilot, Amp, Pi, Hermes Agent, Grok, Kiro, Antigravity, CodeBuddy, Factory, Qoder and Openclaw. Any other CLI runs in an ordinary shell pane.

Keys above are macOS; Linux and Windows use Ctrl-based equivalents that do not collide with readline. The full list is in Settings → Shortcuts and docs/user/keybindings.md.

Next to its neighbours

Several tools put coding agents side by side, and three of them come up often next to this one. Everything said about them here is taken from each project's own documentation as of October 2026. All three change quickly, so check their docs before relying on it.

Where the agents run How it learns an agent needs you Platforms License
Splitlane Terminal panes in a desktop app The agent's own session records for Claude Code and Codex, hooks for eight more; for the rest, only whether the process is alive macOS, Linux; Windows from source GPL-3.0-or-later
herdr Panes inside the terminal you already use Rules matched against what the agent draws on screen; hooks or the agent's own reports for some agents Linux, macOS, Windows Apache-2.0
cmux Terminal panes in a native macOS app Terminal notification sequences, a cmux notify command and hooks it installs macOS GPL-3.0-or-later
Conductor Its own chat interface, one git worktree per workspace Its documentation does not say macOS Closed source

The third column is the one Splitlane was built around. A permission prompt and an idle prompt can look alike on screen, and an agent's interface changes from one release to the next. Claude Code and Codex each keep a record of their own session, so Splitlane reads that record and the process tree under the pane, and leaves the screen out of it. Here's the catch: that works for exactly two agents, and each has to be checked again when its record format changes. herdr reports state for more agents than Splitlane does.

Where the neighbours are ahead:

  • herdr keeps terminals running in a background server after you close it or lose an SSH connection, and lists several SSH machines together. Splitlane does neither. It is local only, and closing it stops every process it started. A Claude Code conversation resumes on the next launch; a turn that was running does not.
  • cmux puts a scriptable browser next to the terminal. Splitlane has no browser.
  • Conductor builds the whole workflow on worktrees, with a setup script and a run script for each workspace. Splitlane's + worktree is thinner: a branch, a checkout and one setup command.

Where Splitlane goes a different way on purpose:

  • Agents run in ordinary terminals, the same as outside the app. Conductor puts them in its own chat interface and keeps its terminal mode experimental.
  • herdr and cmux both give agents an API that can send input to another pane. In Splitlane the MCP bridge can only read, and the CLI commands that type into a pane stay off until you turn them on.
  • The diff of what the agents changed and the project's file tree are in the same window.

If you work inside a terminal or over SSH, herdr or plain tmux will fit better. If you want a worktree per task behind a chat interface on a Mac, that is Conductor. Splitlane is for a few agents in ordinary terminals on your own machine, where the question is which one is waiting.

Install

Download the file for your platform from the latest release.

Platform File Notes
macOS (Apple Silicon) splitlane-<version>-aarch64-apple-darwin.dmg The image and the app in it are signed and notarized: open the image and drag Splitlane to Applications, or run brew install --cask ivkan/splitlane/splitlane. Intel Macs are not built yet.
Debian, Ubuntu splitlane-<version>-<arch>.deb sudo apt install ./splitlane-<version>-<arch>.deb
Fedora, openSUSE splitlane-<version>-<arch>.rpm Import the signing key once (check its fingerprint first, see keys/), then install: sudo rpm --import https://raw.githubusercontent.com/ivkan/splitlane/main/keys/splitlane-release.asc, then sudo dnf install ./splitlane-<version>-<arch>.rpm or sudo zypper install ./splitlane-<version>-<arch>.rpm. zypper refuses the package without the key.
Other Linux .AppImage or .tar.gz The AppImage runs as is after chmod +x. The tarball unpacks to splitlane.app/; splitlane.app/install.sh installs it under ~/.local without sudo.
Windows - No signed installer yet; build from source.

<arch> is x86_64 or aarch64 (not amd64/arm64). Linux builds need glibc 2.35 or newer (Ubuntu 22.04, Debian 12, Fedora 36 and later) and a Vulkan driver. Every file has a .sha256 and a minisign .minisig beside it, and the .deb and .rpm are also GPG-signed; keys/README.md has the public keys and the commands to check them. If the AppImage will not start because FUSE is missing, run it with --appimage-extract-and-run.

Splitlane asks the release feed for a newer version at startup and every four hours after that, for as long as it stays open. When there is one it appears in the title bar, and a click installs it (through the package manager for a .deb or .rpm). A Homebrew install updates the same way, since the cask only puts the app in place; brew upgrade --cask splitlane works too. "check_for_updates": false in splitlane.json turns the check off.

Build from source

Install Rust with rustup; the exact toolchain is pinned in rust-toolchain.toml and is picked up automatically. Then the platform's build tools:

  • macOS (Apple Silicon): Xcode. GPUI compiles its Metal shaders with xcrun metal, and the Metal compiler ships with Xcode, not with the Command Line Tools alone.

  • Linux (x86_64, aarch64): Vulkan and the Wayland/X11 development libraries. On Debian or Ubuntu:

    sudo apt-get install libvulkan-dev libwayland-dev libxkbcommon-dev \
      libxkbcommon-x11-dev libx11-dev libxcb1-dev libxcb-render0-dev \
      libxcb-shape0-dev libxcb-xfixes0-dev libfontconfig1-dev libfreetype6-dev
  • Windows (x64): Visual Studio Build Tools with the C++ workload (MSVC).

git clone https://github.com/ivkan/splitlane.git
cd splitlane
cargo run --release -p splitlane-app

The binary is target/release/splitlane (splitlane.exe on Windows). A first build takes several minutes: GPUI and its dependencies are compiled from source.

FAQ

Why not tmux with one agent per pane? tmux shows you the panes; it cannot tell you which agent is blocked on a question. If you work over SSH or want something headless, use tmux. Splitlane is for supervising agents on your own machine, where knowing who is waiting is the whole job.

Is it an Electron app? No. It is Rust on GPUI, rendering with Metal on macOS, Vulkan on Linux and DirectX on Windows.

Does it run agents for me, or in the cloud? Neither. The agents are the CLIs installed on your machine, signed in with your own accounts, running in ordinary terminals. Splitlane never sends a prompt on its own; scripted input is off until you enable it.

Can other agents read my terminals? Only agents you register with the MCP bridge, and only to read. Output it hands to an agent is marked as untrusted content.

Does it phone home? Only if you opt in. Telemetry never includes terminal contents, paths or prompts, and SPLITLANE_NO_TELEMETRY=1 turns it off regardless of settings.

Docs

Acknowledgements

Splitlane is based on arthjean/paneflow by Arthur Jean, and is distributed under the same license. It has been modified since 2026.

The interface is built on GPUI, the UI framework of the Zed editor, by Zed Industries (Apache-2.0). Some code is adapted from Zed: a few pieces from GPUI (Apache-2.0) and more from Zed's own crates (GPL-3.0-or-later); see THIRD_PARTY_NOTICES.md.

Bundled icons and fonts keep their own licenses; see THIRD_PARTY_NOTICES.md. Product names, logos and brands shown in Splitlane (agent CLIs, editors, programming languages) are trademarks of their respective owners and are used only to identify those tools. Splitlane is not affiliated with or endorsed by them.

License

GPL-3.0-or-later

About

Native desktop workspace for running several CLI coding agents side by side, with live status for which one needs you. Rust + GPUI.

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages