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gk-forge

Content generation: seedsmith and the tools/*Gen family. Every corpus the game ships is produced by code in this repo.

What belongs here

Path What it is
seedsmith/ The offline content pipeline and its adapters.
tools/*Gen/ CreatureSpeciesGen, TreeBinder, FamilyExpandGen, …
tools/*Importer/ Importers that turn a corpus into runtime state.

The placement rule: a tool lives where its output's owner lives. Generator code → gk-forge (its output → a data repo). Code that emits src/** → gk-core. Live-game tools → gk-fusion.

The rule that matters most

Generated seed data is never hand-edited. A file carrying _meta.model / promptVersion / batch is a tool's output. Fix the tool, regenerate, commit the diff. Editing the file forks the corpus from its generator: the next run reverts you, the ledger stops describing the file, and the bug is invisible to every other consumer.

Author by hand only where the shape says content is authored: registries, exemplars, and hand-authored kinds.

Determinism

Every generator has a --check mode, and CI runs it. A generator that cannot reproduce its own output byte-identically is a defect, not a flake — the committed corpus is the contract.

Status

Empty. kvsplit has not staged seedsmith here yet; its ownership rule exists (tools/seedsmith/** → gk-forge) but apply has not run.

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