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An implementation of A* and waypoint pathfinding using Unity and C#

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AI-Pathfinding

Play the demo here: https://rainyelephant.itch.io/ai-demo-pathfinding-a-and-waypoint

Implementation of:

  • A* Pathfinding
  • Waypoint Pathfinding

Features:

  • Ability to adjust heuristics weights of algorithm (g and h values)
  • 2 distance heuristics
  • Ability to place new obstacles and recalculate path in real time.
  • Visualization of algorithm
  • Open Source!

About

An implementation of A* and waypoint pathfinding using Unity and C#

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