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WHIP client can't connect to a=ice-lite + a=setup:passive servers (e.g. Cloudflare Stream) #2220
Description
Summary
The beta whip client can publish to WHIP servers that answer a=setup:active and send a full ICE agent's STUN checks (e.g. MediaMTX), but it cannot connect to a WHIP server that answers a=ice-lite and a=setup:passive — the configuration Cloudflare Stream (and other lite/SFU-style ingest endpoints) use. Two independent causes, plus a couple of smaller related bugs. I have a working patched copy and am happy to open a PR if the direction looks right.
Environment
- RootEncoder 2.8.1 (also verified against current
master:whip/src/main/java/com/pedro/whip/dtls/still contains onlyDtlsConnection— server role — so this is not fixed on master). WhipStreampublishing to a Cloudflare Stream WebRTC (WHIP) live input.- Android 14/15, hardware H.264 Constrained Baseline, video-only and A/V both reproduce it.
What happens
- The HTTP POST signaling succeeds (
201), SDP answer parsed. - The first STUN binding exchange succeeds.
- ...then it stalls silently — never nominates, never starts DTLS. With the server role in play, even once ICE is forced it never handshakes, because the server is
setup:passiveand waits for our ClientHello which never comes.
Root cause 1 — waits for an inbound STUN request that an ice-lite agent never sends
After the first successful STUN binding, the client loops waiting to also receive an inbound STUN request from the peer before nominating. An a=ice-lite agent is passive and does not send connectivity checks, so that wait never completes and the connection hangs.
Fix: when the answer contains a=ice-lite, skip waiting for the peer's request and proceed to nominate immediately. (Needs ice-lite surfaced from the parsed answer.)
Root cause 2 — no DTLS client role
whip/dtls/ provides only DtlsConnection (DTLS server role), which works when the answer is a=setup:active (the peer opens the handshake). Cloudflare answers a=setup:passive and waits for the offerer to send the ClientHello, so a DTLS client role is required and currently doesn't exist.
Fix: add a DTLS client connection (BouncyCastle DTLSClientProtocol) alongside the server one, with the same use_srtp profile (SRTP_AES128_CM_HMAC_SHA1_80), server-certificate fingerprint verification, and exported keying material; choose the role from the answer's a=setup: value and have the sender use the client half of the exported keys for passive peers.
The server's SDP answer (Cloudflare, redacted)
v=0
o=- <id> <ver> IN IP4 0.0.0.0
s=-
t=0 0
a=msid-semantic:WMS*
a=fingerprint:sha-256 <redacted>
a=ice-lite
a=group:BUNDLE 0
m=video 9 UDP/TLS/RTP/SAVPF 96
c=IN IP4 0.0.0.0
a=setup:passive
a=mid:0
a=ice-ufrag:<redacted>
a=ice-pwd:<redacted>
a=rtcp-mux
a=rtcp-rsize
a=rtpmap:96 H264/90000
a=fmtp:96 packetization-mode=1; sprop-parameter-sets=...; profile-level-id=42c01f
a=recvonly
a=candidate:<n> 1 udp 2130706431 <host> <port> typ host
a=end-of-candidates
Note a=ice-lite + a=setup:passive together — this is the combination that is unsupported today.
Smaller related issues found while fixing the above
DtlsTransport.send(buffer, offset, length)slicesoffset until lengthinstead ofoffset until offset + length, corrupting any write with a non-zero offset.- Teardown after Whip disconnect #2126: the WHIP
DELETEis sent, but the DTLSclose_notifydoesn't reach the server because the media socket is closed (viawhipSender.stop(), which closes the sharedUdpStreamSocket) beforeDtlsConnection.close()runs. Closing DTLS while the socket is still open lets the server drop the publisher promptly instead of waiting out its own ICE/DTLS timeout. (With Cloudflare this manifested as the live input showingconnectedfor ~40–55 s after a clean stop.) - A short DTLS handshake timeout (5 s) is tight over LTE with RSA-2048; ~10 s is more reliable.
Reproduce
- Create a Cloudflare Stream WebRTC live input; take its WHIP publish URL (
…/webRTC/publish). - Publish with
WhipStream(H.264 Constrained Baseline42e01f). - Observe:
201from the POST, one successful STUN exchange, then no nomination / no DTLS / no media.
Proposed fix / offer
I have a working implementation (ice-lite skip + a DtlsClientConnection selected by a=setup:, plus the two small fixes above) and would be glad to submit it as a focused PR that leaves the existing active/server path untouched. These changes are general to any ice-lite + setup:passive WHIP server, not Cloudflare-specific — Cloudflare is just the concrete repro. One open discussion point: I also had to use an unconnected UDP socket for the media path, because a connected DatagramSocket dropped Cloudflare's media/DTLS datagrams (they return from a different source port than the one we send to); happy to discuss whether that belongs upstream or is environment-specific.
Activity
pedroSG94 commentedon Oct 21, 2026
Hello,
Thank you for the report.
I did a PR to fix this case adding support for dtls client roll. Test it here and let me know if it is working for you:
#2221