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Tested against Plugin PR #679 (f1a8c79) with Core at 552c5ab (head of sdatkinson/NeuralAmpModelerCore#313), on an Apple M2, macOS 27 beta, Xcode 27 beta. Used a local MacOS 12.0 override to make Xcode build - override not added to any PR.
[✅] The standalone plugin builds. (Universal arm64 + x86_64.)
[✅] The plugin runs. (Standalone app, and the AU in Logic Pro.)
[✅] The plugin makes sound.
[✅] You can load a new-style (file) model. (A2 captures, both submodels via the Slim knob.)
[✅] You can load an old-style (directory) model. I chose a directory in the app - is that what this means? It wouldn't let me choose a directory in the plugin.
[✅] You can load a supported IR.
[✅] The EQ section works.
[✅] The VST3 plugin builds and can be loaded by the VST3 SDK. N.B. I loaded it in Logic Pro, not with the validator.
[✅] The plugin passes all unit tests implemented by the VST3PluginTestHost's unit testing tool. (Ran the same suite with the SDK's command-line validator -e: 537 passed, 0 failed.)
[✅] The AU plugin builds. (Also passes auval -v aufx 1YEo SDAa in full, including its render tests.)
Not tested: Windows (no machine available) and iOS (checked at the project-file level only).
@sdatkinson I think I'm finally at a good point with this optimisation work, with ARMv7 now added, full (as much as I can reach) test coverage and proper benchmark publishing. I hope it's useful and doesn't have fatal flaw[s]!
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rikkus commentedon Sep 11, 2026
@sdatkinson I think I'm finally at a good point with this optimisation work, with ARMv7 now added, full (as much as I can reach) test coverage and proper benchmark publishing. I hope it's useful and doesn't have fatal flaw[s]!