I work in two practices that share one habit: treating code as material.
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AI tooling & automation I turn repetitive design and production work into automated systems: Figma plugins, AI skills, agent workflows and creative-code pipelines, so teams ship faster while art direction stays human. |
Generative & immersive art as somaticbits Code as material, presence as input. Real-time systems, interactive installations, browser worlds and generative art, in TouchDesigner, Unreal Engine, Cables.gl and the browser. |
| idea-engine | Explore unexpected connections on a visual idea map and turn the best one into a buildable concept with AI. |
| caliverse-mcp-server | MCP server that lets an AI assistant plan, build and log calisthenics workouts in Caliverse. |
| metacells | Seeded generative engine in TouchDesigner: one master seed drives every layer, and every render ships with a SHA-256 hash. |
| tezos-art-oracles | Bachelor's thesis: blockchain oracles that record a physical installation's sensor data on Tezos, with a cost benchmark. |
| fxhash-cables-boilerplate | Make fx(hash) generative tokens with Cables.gl patches. |
Based in Europe, working globally. Available for commissions and collaborations; start a conversation through either site.


