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Event management tool

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UnityEventUtility

This is an event management tool based on the observer pattern.

There are several examples in the project, which are:

    · Text modification: an example that show text object and set text for the text component via event tool.

    · Move to destination: an example that send destination to the navmesh agent via event tool.

    · ChangeColor:  an example that set the target color and send the target color to the target object(ex:mesh, image etc.) 
    and set the color of the target object to the target color.

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